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Review NWN2 gazings at GameSpot

Jora

Arcane
Joined
Mar 14, 2003
Messages
1,115
Location
Finland
I found the second expansion pack, Hordes of the Underdark, to be quite enjoyable. If you're in need of dungeon crawling with some role-playing options, it's worth a try.
 

Deacdo

Liturgist
Joined
Oct 24, 2004
Messages
585
Ellester said:
Deacdo said:
At this point my main concern is whether or not you're controling just 1 character in combat during the single player compaign again. I have a feeling they won't learn from last time and repeat that mistake.
I’m not 100% sure, but I thought Obsidian came to the conclusion you could control the companions (BG2) or let the scripts control the character (FO) during combat. You have a choice.
That may or may not be OK. My main concern with that would be that the game could be skewed (and dumbed down) to be easy so people who choose the stupid AI can complete the game.
 

Second Chance

Liturgist
Joined
May 26, 2004
Messages
112
Jora said:
I found the second expansion pack, Hordes of the Underdark, to be quite enjoyable. If you're in need of dungeon crawling with some role-playing options, it's worth a try.

Agreed. Or as Shagnak said, some modeules out there are really worth it.

Also, there are some Permanent Worlds out there that are excellent

I have hopes that NWN2 will be better than NWN. I admit to liking the AD&D system so I'm looking forward to this one. If Feargus has French and Sawyer by his side, NWN2 is destined to be successful.

I think 2006 will be a great year for cRPG fans.
 

AlanC9

Liturgist
Joined
Aug 12, 2003
Messages
505
geminito said:
If NWN was old-school, it would have had turn-based combat.

Nope. Turn-based was one of those newfangled 3.0 innovations. NWN was so old-school it didn't follow the new ruleset.
 

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