"Ok, the wizard has to win initiative (even though his dex is probably lower) and then the fighter has to fail his saving throw (and I think it may even be a fort saving throw). Wel'll assume the coup de grace works."
You should know stuff before posting.
1. Why would a wizard automatically have lower dex than a fighter? Netx to intelligence, dex i s probably the most useful ability for a wizard. Meanwhile, a fighter will likely focus on str, con, and even intelligence for skill points. Uusually, except for finesse fighters, dex would likely be max of dex12 (for powergaming fullplate wearers).
2. Sleep is a will save. Which, if you forget, a warrior sucks at.
"Yeah and my grandma could EAISLY kill a delta force team...if she had the launch code for an ICBM. But in most circumstances delta force ... and the fighter are going to win handily. Maybe in your gaming every wizard had sleep and magic missile at lvl 1, and no fighters were elves, and you always got to rest after every cast. Or it could just be your general dumbfuckery."
You are stupid. Comparing a grandma to a level 1 wizard, and comparing a pathetic level 1 warrior to a team of delta force trained freaks with guns.
The fact you need to do so proves that you need to stretch things to give the advantages to the pathetiuc warrior says it all. Espicially your lame way of throwing elves into it.
Of course, you forget useful level 1 spells stretch beyond sleep. Magic missle is probably one of the most uselsss offensive spell a level 1 wizard could memorize. The fact you think it's useful proves you have no idea what you are talking about.
Moron.
"So, it is all in the strategery."
You win. :D