Dragon
Augur
I had quite a laugh with a buddy during lunch trying to imagine applying Oblivion's auto-scaling system to an MMORPG. And since I'm a nice guy, I'll share it with you. Of course, "you had to be there".
(for those who don't know about this system in Oblivion : all the mobs and items level up automatically along with you. Basically, when you gain a level, so does the whole world. Most stupidest idea ever. Ever.)
So, how can it be used in a MMORPG ?
- first, as a lvl 1 noob, you must be able to kill everything in the world.
- all creatures, even the big uber-evil deep down in his dungeon.
- but also all other players of course ! Have some fun !
second, when you gain a level, the whole world levels with you (how nice)
- all the creatures of course
- all other players too !
- last, forget about "zones" with varying difficulties : I told you, you can beat everything whatever your level.
Uh. Now I'm depressed.
(for those who don't know about this system in Oblivion : all the mobs and items level up automatically along with you. Basically, when you gain a level, so does the whole world. Most stupidest idea ever. Ever.)
So, how can it be used in a MMORPG ?
- first, as a lvl 1 noob, you must be able to kill everything in the world.
- all creatures, even the big uber-evil deep down in his dungeon.
- but also all other players of course ! Have some fun !
second, when you gain a level, the whole world levels with you (how nice)
- all the creatures of course
- all other players too !
- last, forget about "zones" with varying difficulties : I told you, you can beat everything whatever your level.
Uh. Now I'm depressed.