Seven said:Yeah, that works all the time.
I can hear his will breaking like the sound of an oak tree in a hurricane! He can not resist the taunts and dares!
YOU HEAR ME, SMILEY! SUCCOMB!
Seven said:Yeah, that works all the time.
MrSmileyFaceDude said:Reklar said:Wow, most of those screenshots look really nice, although I think the minotaur looks pretty crappy compared to the other models. If my computer could run the game, and more importantly it wasn't a boring cRPG lite, I'd probably buy it. The only question I have is when did Bethesda become a division of ZeniMax Media Inc., or has it always been one and I'd just never heard of it before? I always thought they were an independent developer.
-Reklar
(a Fallout/RPG fan)
Prior to 1999, Bethesda Softworks was part of a company called Media Technology, which also consisted of a division called XLTranslab that did production graphics and design. Bethesda Softworks was founded in 1986. Been around a while.
In the summer of 1999, Media Technology became ZeniMax Media Inc, a new media company that consisted of Bethesda Softworks (games), Vir2l (web content & design), e-Nexus Studios (video content), and ZeniMax Technology (R&D, where I first started working in '99). After the dot bomb dried up the market for web development and new media, the company consolidated and moved fully into the video game market. And thanks largely to Morrowind's continuing success, the company is doing exceptionally well.
Now the company is comprised of Bethesda Softworks, publisher; Bethesda Game Studios, developer (where I've been working since '01), and ViR2l, publisher of mobile games. We also have a product line of published budget titles called "Mud Duck".
We use the Bethesda Game Studios label now to distinguish internally developed titles (like Oblivion and Fallout 3) from titles we publish (like Cthulhu). BGS has two studios -- one that makes the RPG's, and another that so far has been focusing on the IHRA drag racing titles (but is expanding).
For more info on the corporate side of things, click here.
Hehe well, we'll let you know about that when we're ready. We tend to keep quiet about product development
Hehe well, we'll let you know about that when we're ready. We tend to keep quiet about product development
Foamhead said:Hehe well, we'll let you know about that when we're ready. We tend to keep quiet about product development
I'd keep quiet too if I knew the second I announced real time, first person perspective or anything else the Fallout fanboys will hate that they would throw us down and gang rape us until we didn't have assholes anymore. I don't know why your company bought the rights but God be with you brother.
Exitium said:What do the development of the graphics have to do with the seamlessness of the world, Screaming Life? The artists aren't the ones programming the game, and the programmers aren't making those pretty models.
It doesn't have to be one or the other, and Morrowind wasn't so great with its 'large, seamless environment', either. It just felt like a big empty game devoid of content. A wasteland, if you will.
Exitium said:What do the development of the graphics have to do with the seamlessness of the world, Screaming Life? The artists aren't the ones programming the game, and the programmers aren't making those pretty models.
It doesn't have to be one or the other, and Morrowind wasn't so great with its 'large, seamless environment', either. It just felt like a big empty game devoid of content. A wasteland, if you will.
can see the Bethesda FO3 developer's reaction to this:
"Oh noes, a couple hundred people on the internet with too much time on their hands are writing angry messages on role-playing forums... SAY IT ISN'T SO, MY ASS WILL BE A BLOODY PULP WHEN THEY'RE DONE TYPING. SWEET LORD, I WILL NEED DIVINE PROTECTION AGAINST THEIR KEYBOARDS, WOE IS ME!!!"
Foamhead said:I was speaking in purely a metaphorical sense :D I can't even go to the No Mutants Allowed forums because they treat that game like it is a religious experience. I wish Bethesda would just re-release Fallout 2, with the 2 crossed out and a big 3 written over it. Then they can finally all have the sequel they truly desire.
Saint_Proverbius said:Foamhead said:I was speaking in purely a metaphorical sense :D I can't even go to the No Mutants Allowed forums because they treat that game like it is a religious experience. I wish Bethesda would just re-release Fallout 2, with the 2 crossed out and a big 3 written over it. Then they can finally all have the sequel they truly desire.
If they killed the bugs in Fallout 2, updated the graphics, fleshed out the ending so it actually made some sense and wasn't something out of left field, and perhaps homogenized the setting so it wasn't all THEME TOWNY - I'd buy it.
Oh yeah, and scrapped about two thirds of the easter eggs.
Foamhead said:People take video games way too seriously. I'm going to really freak people out now:
I liked Baldurs Gate 2, I think it was better then Fallout. I liked all the jokes and pop culture references in Fallout 2. I liked KotOR and it's sequel to a lesser degree.
Holy shit i'm like the antichrist of PC elitest snobs and Fallout geeks everywhere.
Boo.
Foamhead said:People take video games way too seriously. I'm going to really freak people out now:
I liked Baldurs Gate 2, I think it was better then Fallout. I liked all the jokes and pop culture references in Fallout 2. I liked KotOR and it's sequel to a lesser degree.
Holy shit i'm like the antichrist of PC elitest snobs and Fallout geeks everywhere.
Boo.
Foamhead said:People take video games way too seriously. I'm going to really freak people out now:
I liked Baldurs Gate 2, I think it was better then Fallout. I liked all the jokes and pop culture references in Fallout 2. I liked KotOR and it's sequel to a lesser degree.
Holy shit i'm like the antichrist of PC elitest snobs and Fallout geeks everywhere.
Boo.
Foamhead said:People take video games way too seriously. I'm going to really freak people out now:
I liked Baldurs Gate 2, I think it was better then Fallout. I liked all the jokes and pop culture references in Fallout 2. I liked KotOR and it's sequel to a lesser degree.
Holy shit i'm like the antichrist of PC elitest snobs and Fallout geeks everywhere.
Boo.
Saint_Proverbius said:As long as I can beat the hell out of a chest to open it instead of being stealthy and playing tumbler minigames.
No, you just have poor taste in CRPGs.Foamhead said:Holy shit i'm like the antichrist of PC elitest snobs and Fallout geeks everywhere.
No, you just have poor taste in CRPGs.