Nog Robbin said:My point was that you could join in on predetermined battles. The scale may have changed - but does that really mean such an advance for the quest? You still have to go somewhere, and kill stuff..
You said "when was the last time you got something like that out of Morrowinds quests?". My point being the quest itself is nothing new - just on a bigger scale. Which you would expect in a newer game. The quest originality/complexity seems no better.Tintin said:You are told Kvatch is under attack and you go there and find a battle already underway and you have to join with the already present forces to suppress whatever enemy there is.
When was the last time you got something like that out of Morrowind's quests?
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Well, the beasts in MW were somewhat more beast like. But people complained about having a race that couldn't wear boots or a full face helm (I mean, they even looked totally different, so why expect them to wear normal human equipment?). But anyway, the devs reduced the races to nothing more than men in fancy masks so now everyone can end up almost totally the same but with a different mask on. There's progress for ya.Role-Player said:Not necessarily related to Oblivion or the Elder Scrolls in general, but... One thing that always bugs me in most RPGs which use anthropomorphic races is that they're basically just a humanoid body with the ocasional beast or animal heads and appendages, and that's just it. It's like every anthropomorphic race is just a humanoid with an animal suit or disguise going around, as if they were larping furries or something.
Levski 1912 said:Is there a sudden influx of ex-ESF members or is this beer making me imagine things again?
Section8 said:Weird. Everyone was complaining about Bethesda focusing on kewl graphicz. Now that the graphics aren't that good, you all turn into graphic-whores.
Who the heck cares about shadows anyway?
Well, we've already resigned ourselves to not getting the stuff we want, and so now we're questioning the integrity of what was put in its stead.
This is perfect. The TES forums are down, the brain-dead masses come here and get assiminlated into the hive mind, then they return to the TES forums and have a clue about RPG games. Then, they start posting with intelligence and knowledge, and Bethesda has a shit fit because the RPG Codex transformed their target audience of ADHD-pre-teens into knowledgeable RPG players. The game gets delayed another 6 months and TES series dies of lack of interest.
Lumpy said:Weird. Everyone was complaining about Bethesda focusing on kewl graphicz. Now that the graphics aren't that good, you all turn into graphic-whores.
Who the heck cares about shadows anyway?
stalin_brando said:3 things:
2. One of the titles states "Mein Kampf Beginnen" or something like that. What are those Krauts up to now?
Tintin said:Twinfalls said:1. 'Attack on Kvatch' - you are told Kvatch is being attacked; you go there to fight.
You are told Kvatch is under attack and you go there and find a battle already underway and you have to join with the already present forces to suppress whatever enemy there is.
When was the last time you got something like that out of Morrowind's quests?
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Galaga Bee said:stalin_brando said:3 things:
2. One of the titles states "Mein Kampf Beginnen" or something like that. What are those Krauts up to now?
For those who do not understand german, "Mein Kampf Beginnen" means "My Struggle Begins".
HardCode said:No, stupid, we are busting on the shit graphics because they were what cause the RPG-ness of the game to get gayer and gayer. Now that even the graphics aren't all that Bethesda claimed they would be, we are ZING-ing Bethesda because, "Then what's left of the game?" More or less, restating that they fucked up sacrificing graphics for game play. And now that they alienated the RPG players, they will slowly alienate the ADHD graphic whore twitch kiddes by the time Oblivion is released.
Pretty much the same MW quest where you go to that Daedric ruin and the Ordinators are fighting the Daedra worshippers. Of course, in the grandeure that is MW, the Ordinators seem to attack you, too, for no apparent reason.
HardCode said:Lumpy said:Weird. Everyone was complaining about Bethesda focusing on kewl graphicz. Now that the graphics aren't that good, you all turn into graphic-whores.
Who the heck cares about shadows anyway?
No, stupid, we are busting on the shit graphics because they were what cause the RPG-ness of the game to get gayer and gayer. Now that even the graphics aren't all that Bethesda claimed they would be, we are ZING-ing Bethesda because, "Then what's left of the game?" More or less, restating that they fucked up sacrificing graphics for game play. And now that they alienated the RPG players, they will slowly alienate the ADHD graphic whore twitch kiddes by the time Oblivion is released.
Mech said:HardCode said:Lumpy said:Weird. Everyone was complaining about Bethesda focusing on kewl graphicz. Now that the graphics aren't that good, you all turn into graphic-whores.
Who the heck cares about shadows anyway?
No, stupid, we are busting on the shit graphics because they were what cause the RPG-ness of the game to get gayer and gayer. Now that even the graphics aren't all that Bethesda claimed they would be, we are ZING-ing Bethesda because, "Then what's left of the game?" More or less, restating that they fucked up sacrificing graphics for game play. And now that they alienated the RPG players, they will slowly alienate the ADHD graphic whore twitch kiddes by the time Oblivion is released.
The graphics are fine, and the fact that you think they are shit either proves that you ARE a graphics whore, or you get your shit and giggles from bitching about it on the internet despite the fact that you don't care about graphics.
Either of which makes you a pretty sad individual.
HardCode said:You miss the point. The point is that Half-Life 2 has better graphics, physics, and animations that what we have seen of Oblivion. And the point is that Bethesda sacrificed RPG-ness for so-called next-gen gprahics and physics. They failed. I am pointing out the irony of it all. Please comprehend.
Mech said:HardCode said:You miss the point. The point is that Half-Life 2 has better graphics, physics, and animations that what we have seen of Oblivion. And the point is that Bethesda sacrificed RPG-ness for so-called next-gen gprahics and physics. They failed. I am pointing out the irony of it all. Please comprehend.
Oh right, Half Life. We all know they were bragging about how their game was going to be superior to that.
Oh wait...
HardCode said:Mech said:HardCode said:You miss the point. The point is that Half-Life 2 has better graphics, physics, and animations that what we have seen of Oblivion. And the point is that Bethesda sacrificed RPG-ness for so-called next-gen gprahics and physics. They failed. I am pointing out the irony of it all. Please comprehend.
Oh right, Half Life. We all know they were bragging about how their game was going to be superior to that.
Oh wait...
Are you really this much of an asshole? They claimed "epic, unparalleled, next-gen, blah blah blah graphics and physics" HL2 is a great point of reference.
I can see the difference on a scale issue. As a quest - no - practically no difference. It's still "go there and help them kill that". So as such, hardly a major quest improvement. Just more fighting.Tintin said:Pretty much the same MW quest where you go to that Daedric ruin and the Ordinators are fighting the Daedra worshippers. Of course, in the grandeure that is MW, the Ordinators seem to attack you, too, for no apparent reason.
And you can find no difference in going to a ruin and finding a few guys fighting, and going to a city and finding the entire city in ruins and under attack with a hectic(disputed) large scale battle going on.
Anthropomorphic races are easier for player to associate to. Races whose life, form and motivations are very different from homo sapiens would feel too alien and may cause repulsion. Anthropomorphic races plague not only RPGs, but fantasy books as well(elves, orcs, dwarves, etc. are humans, but with some qualities emphasised or distorted to grotesque proportions). I would love to see in a cRPG some weird alien races like cthulhu.Role-Player said:Not necessarily related to Oblivion or the Elder Scrolls in general, but... One thing that always bugs me in most RPGs which use anthropomorphic races is that they're basically just a humanoid body with the ocasional beast or animal heads and appendages, and that's just it. It's like every anthropomorphic race is just a humanoid with an animal suit or disguise going around, as if they were larping furries or something.
So, just because it's common practice, that means they shouldn't be called on exagerations and outright misinformation?Mech said:What? You mean they were actually advertisting their own game as being good using exagerations like every other company in the world?
Genuinely non human races would be good - but imagine the fuss the playing audience would kick up when their 8 tentacled insectoid plasma cloud couldn't wear the boots of uberness that human characters could...Sabregirl said:So, just because it's common practice, that means they shouldn't be called on exagerations and outright misinformation?Mech said:What? You mean they were actually advertisting their own game as being good using exagerations like every other company in the world?
@Drain-In my book the more different the races are from human the better, you're right that there probaly are some limits as to what different players can handle. But yes if there's ever a decent cRPG with really nicely done *reallY* alien races (not tolkein/human clones) I'd be extatic.
-S