bryce777
Erudite
Re: It's always something
Automapping I kind of have mixed feelings on In a big city not having it is lame...especially looking for some dopy NPC for the 80th time, but I sort of miss it in the dungeons.
Dialog trees really do limit what you can do. I mean, seriously, all you do is find people in the right order and talk to them. I think it really does degrade the gameplay a bit, though it does make it much easier obviously.
Remax said:I remember when automapping was added to CRPG's, and the hard core players complained that the games were being dumbed down for the masses. Or when compasses were added and some players thought it made exploration too easy. Or when dialog trees began to take over for straight text input (where you had to "what about the kidnappers?" or "tell me about the quest") and old-timers complained about the lack of variety.
All of these features are standard now.
Enough with the "dumbing down for the masses" argument. It's old and tired.
Automapping I kind of have mixed feelings on In a big city not having it is lame...especially looking for some dopy NPC for the 80th time, but I sort of miss it in the dungeons.
Dialog trees really do limit what you can do. I mean, seriously, all you do is find people in the right order and talk to them. I think it really does degrade the gameplay a bit, though it does make it much easier obviously.