vazquez595654
Erudite
Fucking Goebbels...
A what?
Fucking Goebbels...
.The long-awaited Oblivion represents the quintessential role-playing experience for the next-generation of gaming, inviting gamers into the sprawling environments of Tamriel, the most vibrant game-world ever created. With a powerful combination of free-form gameplay, unprecedented graphics, cutting edge AI, character voices by well known actors, and a masterful musical score, gamers can choose to unravel Oblivion’s epic narrative or simply explore the vast landscape in search of their own unique challenges
vazquez595654 said:Fucking Goebbels...
A what?
Nutcracker said:Considering half the people on this site will have bought the game (or even preordered)...you are part of the problem. Your cash is now in Bethesda's pockets...and they will take that as a sign of tacit approval of the game. They dont give a fuck what a few people on the internet think. Money talks, bullshit walks. Just don't buy their crappy product, and if you have already - return it.
Old Scratch said:Besides, all that money will give them a springboard from which to launch Fallout 3 and make us a fanstastic sequel! :twisted:
bryce777 said:Oarfish said:Belgium, Netherlands and Luxembourg. Those funny little countries that keep getting in the way of Germans.
Ah, i thought they were making that one up.
That doesn't work though because the earliest post in the Morrowind forum is from February 2006... I thought Morrowind was released earlier than that? Like, a few years earlier?Haris said:1.7 million seem very important, I heard they sell around 1.5 millions copies of Morrowind (I maybe wrong), so 1.7 in 3 weeks is surprising
http://www.elderscrolls.com/forums/index.php
Compare Morrowind and Oblivion posts on that board and you will understand the difference in sales.
Whipporowill said:GhanBuriGhan said:Whipporowill said:Elwro said:"Shipped" does not mean "sold", right?
Correct.
Well, I suppose it means sold from the perspective of Bethesda. If the resellers can't get rid of it, I doubt they can give it back to Bethesda.
Well, there usually is some kind of return policy for things like that (records, books et c). Not saying it'll be actually necessary for the retail chains to return any games, but without it I doubt chains would order these amounts. This is nothing new, we've heard about numbers "shipped" before and debunked it.
Fluffy Bunny at rpgdot said:I think this is great news.
Troika died because there was no interest for RPGs among the big publishers. Other RPG developers have been forced to change in order to survive.
The great sales that Oblivion are enjoying should make it easier for RPG developers to get publisher support for their products in the future, because publishers are now realizing that this isn't the small niche-genre they thought it was.
I bet this will open up quite a few doors for Gothic 3 as well.
Jaesun said:Whipporowill said:GhanBuriGhan said:Whipporowill said:Elwro said:"Shipped" does not mean "sold", right?
Correct.
Well, I suppose it means sold from the perspective of Bethesda. If the resellers can't get rid of it, I doubt they can give it back to Bethesda.
Well, there usually is some kind of return policy for things like that (records, books et c). Not saying it'll be actually necessary for the retail chains to return any games, but without it I doubt chains would order these amounts. This is nothing new, we've heard about numbers "shipped" before and debunked it.
"Shipped" means retail stores bought a certain amount of the game and pays for the amount of games shipped. Bethesda/Publisher get paid for that "shipped" amount. Period. Retail stores do not get to return items. (Unless they recieved a case of the wrong game, the disk's were defective etc..)
It is up to the retailer to sell those copies they bought. They are stuck with the liability of the quantities of the game they bought.
You are correct however in that shipped =! bought.
I buy retail every day so I know a little about this subject.
Ive also heard that retailers can charge Publishers for shipping costs of the unsold units if it winds up being a great number of potential returns then I think thats where certain bargin bin price point drops happen I guess thats when then return of goods contingency kicks in .Publishers have very important relationships with the wholesalers and retailers who comprise the distribution chain. Without these relationships, a publisher would not be able to sell enough products to pay back all the costs they incurred in the production of the game. Getting the game onto the shelves of large chains like Wal-Mart, Target, and Babbages is a must, and that process costs more money. Here is a breakdown of the costs involved in distributing a typical console game:
Retail price of $50.
Wholesale price (the amount retailers pay publishers for the title) = approximately 64% of the retail price or $32.00 per unit.
Cost of goods incurred by publisher = approximately $5.00 per unit.
Co-op advertising costs incurred by publisher = approximately 15% of wholesale price or $4.80 per unit.
Marketing costs incurred by publisher = approximately 8% of wholesale price or $2.56 per unit.
Return of goods contingency estimated by publisher = approximately 12% of wholesale price or $3.84 per unit.
If you subtract the cost of goods ($5.00), the coop advertising costs ($4.80), the marketing costs ($2.56) and the return of goods contingency ($3.84) from the wholesale price ($32.00), you’ll find that the publisher reaps about $15.80 per unit sold or approximately 32% of the retail sale price. This is less than most people imagine. "
Twinfalls said:Okay, what do you guys think about this general argument...?
Fluffy Bunny at rpgdot said:I think this is great news.
Troika died because there was no interest for RPGs among the big publishers. Other RPG developers have been forced to change in order to survive.
The great sales that Oblivion are enjoying should make it easier for RPG developers to get publisher support for their products in the future, because publishers are now realizing that this isn't the small niche-genre they thought it was.
I bet this will open up quite a few doors for Gothic 3 as well.
Twinfalls said:PBytes deserve a shitload of respect for the first two games!
Re Bloodline's sales, Oblivion had the benefit of it's predecessor being released on the Xbox.
Morrowind and Oblivion also offer a 'huge', 'go-anywhere' game world with dress-up LARPing support. This is a huge drawcard. This is what RPG makers who want big budgets and sales need to have as a starting point, from what I can gather.