Pegultagol
Erudite
That is quite an interesting observation, that people today are not generally receptive to the idea of challenges. I agree that the gaming somehow reflects how people prefer easier objectives for purely entertainment purposes, I guess this providing some contrast to their place in reality. I mean it definitely makes sense. Don't get me wrong, I think I'm one of them; I did not usually enjoy hard games in the beginning. But gradually my threshold for more harder games increased for some reason, I think around when GTA: Vice City came out. The gameplay in that game was so addictive the the inane perk for 100% completion did not stop me doing that RC race and ambulence missions for what seemed like the 50th time. I think the level of challenge is also a very important gameplay decision. I am perfectly happy with providing multiple difficulty options, sliders, etc. Also I sometimes find the challenge in FPS like DOD:S (although some may argue there's no challenge in there) quite refreshing. There are some spoiled brats in those kinds of games too, thinking that other players owe them something, but they themselves are on a different stratosphere in terms of skill level...