I’ve said it in a few streams, I think. I’m now in my 19th year in the industry and I’ve been working on Pillars 1 & 2 for about 6 years. I’m going to be on Deadfire (not the DLCs) until we’re done patching and improving it, but after that I’m taking a break from directing for a while.
“When it was announced that we were working on an Aliens role-playing game, I think a lot of people couldn’t even comprehend it, which seems crazy to me,” Sawyer says. “I can’t remember when we started working on it relative to Mass Effect, but sci-fi games as RPGs were not necessarily a super big thing outside of Mass Effect.”
Why is it that every time I read an interview with Saywer, he's always going on about how people are unable to handle RPGs not set in a generic fantasy universe? Who are these people, and why does this supposed aversion not stop even the biggest publishers in the world from developing a variety of non-fantasy RPGs such as Mass Effect and the new Fallout and Deus Ex games?“With the first Pillars, I admit that I was being very conservative. So much of the company’s fate depended on its success. I was so concerned about making something that was too far away that I cleaved very tightly to traditional Western European, Forgotten Realms fantasy.
He's stuck in a world of lies fed to him by clueless and incompetent marketing deparments.“When it was announced that we were working on an Aliens role-playing game, I think a lot of people couldn’t even comprehend it, which seems crazy to me,” Sawyer says. “I can’t remember when we started working on it relative to Mass Effect, but sci-fi games as RPGs were not necessarily a super big thing outside of Mass Effect.”
Why is it that every time I read an interview with Saywer, he's always going on about how people are unabe to handle RPGs not set in a generic fantasy universe? Who are these people, and why does this supposed aversion not stop even the biggest publishers in the world from developing a variety of non-fantasy RPGs such as Mass Effect and the new Fallout and Deus Ex games?“With the first Pillars, I admit that I was being very conservative. So much of the company’s fate depended on its success. I was so concerned about making something that was too far away that I cleaved very tightly to traditional Western European, Forgotten Realms fantasy.
Well, IGN video is online
“When it was announced that we were working on an Aliens role-playing game, I think a lot of people couldn’t even comprehend it, which seems crazy to me,” Sawyer says. “I can’t remember when we started working on it relative to Mass Effect, but sci-fi games as RPGs were not necessarily a super big thing outside of Mass Effect.”
Why is it that every time I read an interview with Saywer, he's always going on about how people are unabe to handle RPGs not set in a generic fantasy universe? Who are these people, and why does this supposed aversion not stop even the biggest publishers in the world from developing a variety of non-fantasy RPGs such as Mass Effect and the new Fallout and Deus Ex games?“With the first Pillars, I admit that I was being very conservative. So much of the company’s fate depended on its success. I was so concerned about making something that was too far away that I cleaved very tightly to traditional Western European, Forgotten Realms fantasy.
What a neigher.Eric Neigher, Marketing Director who joined last year, has left Obsidian
The guy wants to make a historical RPG, but Obsidian won't let him, so he blames players.Why is it that every time I read an interview with Saywer, he's always going on about how people are unabe to handle RPGs not set in a generic fantasy universe? Who are these people, and why does this supposed aversion not stop even the biggest publishers in the world from developing a variety of non-fantasy RPGs such as Mass Effect and the new Fallout and Deus Ex games?
“When it was announced that we were working on an Aliens role-playing game, I think a lot of people couldn’t even comprehend it, which seems crazy to me,” Sawyer says. “I can’t remember when we started working on it relative to Mass Effect, but sci-fi games as RPGs were not necessarily a super big thing outside of Mass Effect.”
Why is it that every time I read an interview with Saywer, he's always going on about how people are unabe to handle RPGs not set in a generic fantasy universe? Who are these people, and why does this supposed aversion not stop even the biggest publishers in the world from developing a variety of non-fantasy RPGs such as Mass Effect and the new Fallout and Deus Ex games?“With the first Pillars, I admit that I was being very conservative. So much of the company’s fate depended on its success. I was so concerned about making something that was too far away that I cleaved very tightly to traditional Western European, Forgotten Realms fantasy.
Mass Effect falls under "exceptions that prove the rule".
It's true that post-apocalyptic settings are becoming about as normie-acceptable as fantasy, though.
If he doesn't want to manage, he should grab some people who want to do that for him when leaving Obsidian.A certain dev everyone here loves is at least considering it.
You're gonna have to explain what you mean by "universe". Do you consider Morrowind generic fantasy?Name 5 unconventional RPG universes that had a significant market success in the last decade. I'll wait.
If he doesn't want to manage, he should grab some people who want to do that for him when leaving Obsidian.A certain dev everyone here loves is at least considering it.
What rule? Sci-fi is so mainstream that we have comedy shows that revolve entirely around parodying Star Trek. 'Oblivion with guns' shows how trivial it is to swap out your video game fantasy setting for any other setting, and be just as succesful.“When it was announced that we were working on an Aliens role-playing game, I think a lot of people couldn’t even comprehend it, which seems crazy to me,” Sawyer says. “I can’t remember when we started working on it relative to Mass Effect, but sci-fi games as RPGs were not necessarily a super big thing outside of Mass Effect.”
Why is it that every time I read an interview with Saywer, he's always going on about how people are unabe to handle RPGs not set in a generic fantasy universe? Who are these people, and why does this supposed aversion not stop even the biggest publishers in the world from developing a variety of non-fantasy RPGs such as Mass Effect and the new Fallout and Deus Ex games?“With the first Pillars, I admit that I was being very conservative. So much of the company’s fate depended on its success. I was so concerned about making something that was too far away that I cleaved very tightly to traditional Western European, Forgotten Realms fantasy.
Mass Effect falls under "exceptions that prove the rule".
Who said anything about being unconventional? Sawyer seems to be weary of any RPG not set in a generic fantasy universe, which is what I was criticizing.Name 5 unconventional RPG universes that had a significant market success in the last decade. I'll wait.
Post. Apoc. is more acceptable than fantasy for a long while now. As I've claimed many times before, everybody got sick of fantasy except for nostalgic fucks who obviously haven't been agreeing with me on this
If Obs kickstarted a post apoc game instead of pillows back in dat day. it would have been a lot more successful than pillows fo-sure!
Realistic(not hardcore) > (high)Fantasy crap in this generation. See it.
Black Geyser is shovelware, but it's shovelware with significantly higher production values than Copper Dreams, and their Kickstarter campaign showed off a gameplay video.Post. Apoc. is more acceptable than fantasy for a long while now. As I've claimed many times before, everybody got sick of fantasy except for nostalgic fucks who obviously haven't been agreeing with me on this
If Obs kickstarted a post apoc game instead of pillows back in dat day. it would have been a lot more successful than pillows fo-sure!
Realistic(not hardcore) > (high)Fantasy crap in this generation. See it.
I've seen a lot of people say this, but then you see stuff like Black Geyser fantasy shovelware blowing out Copper Dreams on Kickstarter. Fantasy just seems to perk peoples' attention.
Well, IGN video is online
At risk of cold increasing, MCA might change his mind after personal circumstances change. Cain/Boyarsky may leave if Obsidian is sold. Ziets will likely leave InXile after W3. Cleve and Monty are waiting for the bat signal. A man can dream team.I'd be hyped for a Sawyer studio but Avellone doesn't seem inclined to want to join a studio on a permanent basis and Cain/Boyarsky are stuck at Obsidian so it's really meh. The stars aren't aligned.