- Hi I invented DnD and made millions of dollars, wanna sleep with me?
- Oh, Fuck YEAAH! This is my happy day! BRING IT ON BABY!
FTFY
- Hi I invented DnD and made millions of dollars, wanna sleep with me?
- Oh, Fuck YEAAH! This is my happy day! BRING IT ON BABY!
What if he got #metoo'd like, tomorrow and it turned out he was basically Chris Avellone but 10x more aggressive, 1000x more racist, and took no to always mean yes. also he didnt do what he did on twitter but instead started posting videos of lists with his accuser's names on them and him loading a gun? Would he be cool then?Hope not. You fucking lunatic
No. This will never happen. Why? He's a fucking communist.
hmmm
So, that was how Elminster was conceived...hmmm
-Quickly, my wife is unto our orgy, let's do something!
- Let's take that old map and those figurines and pretend we do a wargaming.
- Those figurines are not fit for wargaming! She knows the rules!
- Let's pretend it's a new game. We do wargaming with.... roleplaying
- Just like in the last orgy?
- Just like in the last orgy.
This is how DnD begun. And coincidentally it's how the first mage had the first encounter with the first raging barbarian.
Question: Hi Josh. Fallout 3 had random encounters that were drawn from a deck at specific locations while New Vegas had only hand-crafted encounters (and a few reputation encounters that chased you). Was that a deliberate design choice, a scope/schedule trade-off or something else entirely?
Joshua Sawyer: "That’s probably a better question for Jorge “Oscuro” Salgado, one of our senior area designers. When we started working on F:NV, literally no one on the team had any experience with Bethesda’s engine or toolset. We hired Jorge maybe… 4 or 6 months into development. As the nickname might suggest, Jorge was the creator of Oscuro’s Oblivion Overhaul. He handled all of our “random” encounters and I left the high-level implementation to him.
At least some of the design was driven by the development constraints. We just didn’t have that much time to design a lot of random encounters."
Probably nostalgic for the time when people liked the games they worked on.Why now?
It's an IGN series, they're probably the ones who approached the people or the company. They've already done one of these for The Outer Worlds with Cain and Boyarsky.Why now?
Here's where Jorge Selgado says he's the lead area designer on an unnanounced project: https://youtu.be/SUQ0p9FWznE?t=45 Duraframe300
Here's where Jorge Selgado says he's the lead area designer on an unnanounced project: https://youtu.be/SUQ0p9FWznE?t=45 Duraframe300
I don't get why they are making The Outer Worlds 2. The game was held exclusively hostage for a year, the reception was lukewarm at best and the game itself was disappointing.Right now any unannounced AAA game from Obsidian is likely to be The Outer Worlds 2.
Yeah, but from Bethesda, not from Obsidian. They have infinite possibilities to make something new.Please God, there are only three Fallout games in total (AND NO MORE), so a fourth one would be welcome.
I don't get why they are making The Outer Worlds 2. The game was held exclusively hostage for a year, the reception was lukewarm at best and the game itself was disappointing.
Right now any unannounced AAA game from Obsidian is likely to be The Outer Worlds 2.
Yeah, but from Bethesda, not from Obsidian. They have infinite possibilities to make something new.Please God, there are only three Fallout games in total (AND NO MORE), so a fourth one would be welcome.
Right up until the moment people played it.A "New Vegas 2" would garner them so much positive press it would be ridiculous.
I was actually confused by that statement and I still cannot believe it's true.I don't get why they are making The Outer Worlds 2. The game was held exclusively hostage for a year, the reception was lukewarm at best and the game itself was disappointing.
It sold millions and they believe an improved sequel will sell more millions. They already laid the groundwork, might as well try.
Don't think they'll be able to pull off the "Screw you Bethesda, you're not reeaally the creaters of Fallout!" marketing push this time around. Even a good bit of the mainstream has accepted that Outer Worlds was a flaccid disappointment with nothing going for it.Right now any unannounced AAA game from Obsidian is likely to be The Outer Worlds 2.