Zed Duke of Banville
Dungeon Master
- Joined
- Oct 3, 2015
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- 13,072
Once Avowed bombs and The Outer Worlds sequel sells much less than the original, Obsidian will be left with Grounded as its only true success since Fallout: New Vegas in 2010.
Once Avowed bombs and The Outer Worlds sequel sells much less than the original, Obsidian will be left with Grounded as its only true success since Fallout: New Vegas in 2010.
Dou you guys think is there any chance the unannounced third rpg project from Obsidian is an isometric Shadowrun crpg? Oh who am I kidding, it will probably be Grounded 2 isn't it.Xbox developer Obsidian Entertainment already has a number of projects in the works, but there's one other Xbox IP that CEO Feargus Urquhart would like to explore.
During an interview with Tom Caswell on the new Hit the Limit Break podcast, Urquhart was asked if there was a non-Fallout Xbox IP that he'd like to see Obsidian work on. Urquhart immediately responded with Shadowrun, noting that he'd asked to see the list of IP Microsoft owned shortly after Obsidian was purchased and added to Xbox Game Studios.
"I love Shadowrun. I think it's super cool," he says, adding that "If you had to pin me down on one, yes, Shadowrun is the one. I bought the book when it first came out, I probably own four of the six editions, I think it's a super cool IP.
Maybe as first person RPG. My wish is to be akin to Deus Ex, an immersive sim RPG.Dou you guys think is there any chance the unannounced third rpg project from Obsidian is an isometric Shadowrun crpg? Oh who am I kidding, it will probably be Grounded 2 isn't it.
Does Microshaft own the Shadowrun license?Shadowrun seems more feasible than taking on another giant Fallout game.
00:00 - Intro
00:55 - Differences in the game industry now vs then
01:59 - How Feargus would spend his time if he weren't in gaming
02:52 - A game Feargus has played recently indicative of gaming's future
05:34 - A video game Feargus would wipe from his memory to experience fresh
07:23 - Is this the most tumultuous time in the gaming industry?
10:11 - What Obsidian has learned from Baldur's Gate III
17:01 - How Obsidian juggles so many projects
19:35 - Feargus' views on talent retention
23:28 - Feargus' thoughts on the Fallout TV show
25:53 - Would Fallout get made in today's gaming industry?
29:56 - Status of Fallout: New Vegas 2
32:02 - What other Xbox IP would Feargus want to work on?
33:46 - Alpha Protocol 2: Beta Initiative
36:18 - New details on Dwarfs
39:38 - The state of licensing IP
44:45 - Obsidian during Xbox studio closures
50:58 - What would Feargus fix about the industry?
55:52 - Feargus' thoughts on subscription models
01:00:38 - Changes to Avowed in the last year
01:02:50 - Status of Outer Worlds 2
Disclosure: this interview was a part of a paid opportunity to host Obsidian's PAX West 2024 panel. At the panel, a shorter edit of this interview was shown. We have since received permission to share the whole interview with our audience.
In it, Pillars of Eternity architect Josh Sawyer talks about the development process for the two games, what his contribution to Avowed looks like, and where we could see the Pillars franchise go next.
00:00 - Intro
00:56 - Coming up with Pillars
03:43 - Where concepts came from
06:23 - Modernizing Baldur's Gate and Icewind Dale
13:13 - How the Pillars games line up with Josh's initial vision
18:07 - Josh's involvement with Avowed
22:30 - The team pitching a Pillars tactics game
Also, the worldbuilding is just uninteresting. The only thing I know of Eora is that for some reason they had clearly recognizable Renaissance Italians and they made them look like this:pillars is a dead setting, it will never not be a nonstarter, it stinks of an universe nobody wanted to make
From the people who brought you guls and fampyrs. This is really the extent of their creativity.Also, the worldbuilding is just uninteresting. The only thing I know of Eora is that for some reason they had clearly recognizable Renaissance Italians and they made them look like this:pillars is a dead setting, it will never not be a nonstarter, it stinks of an universe nobody wanted to make
View attachment 55546
This is something they seriously thought was a good idea.
He thought the Fallout tv show was "super cool." Would love to make another Fallout game of course.
The only thing I know of Eora is that for some reason they had clearly recognizable Renaissance Italians and they made them look like this:
View attachment 55546
This is something they seriously thought was a good idea.