Kill Do
Educated
- Joined
- Nov 23, 2011
- Messages
- 217
Alpha Protocol was so horrible (to me) it ruined my anticipation for NV. NV turned out 'ok', but I got it on a deal for $40 after some patches fixed the bugs, even then I couldn't imagine paying 60 for it.
Maybe it's their writing, maybe it's the way they do the sequels to franchises. Nothing Obsidian has developed has interested me in the way that Bioware, CDProjekt, and Bethesda does on a constant basis. Their projects turn out 'ok', but I don't have the money to spend on 'ok' games, it's just the sad fact of life. I need something I want to play, that's so awesome I can't stop playing it.
Obsidian hasn't done that in a ten-year period. Soooo, I don't wait with bated breath, and I don't think I can be blamed for that.
@jllemondean:
Couldn't agree more man. Even with glitches aside, NV sucked pretty bad. I loved Fallout 3 but NV was lacking in everything I loved about it. Only thing they didn't mess up on was the weapons, and hardcore mode. I'd give it a 5/10, in comparison to the 8.75 I'd give Fallout 3. And that's without factoring in the game breaking glitches..
F:NV was a good game. Just because it wasn't as great as Fallout 3 doesn't make it bad. I never played alpha protocol, but I heard it was bad, but that's really the only bad game they've made as far as I know.
I wouldn't give them much credit for NWN2 or KotOR2. I loved both the original NWN and KotOR, but I was hugely disappointed by their sequels. I'm not completely down on them (I did enjoy Dungeon Siege 3), but they're still 'that studio that makes bad to mediocre sequels to great RPGs' in my eyes.
1eyedking said:Star Wars - KotOR II: Total shit.
Neverwinter Nights 2: Total shit.
Mask of the Betrayer: Total shit.
Storm of Zehir: Total shit.
Alpha Protocol: Total shit.
Fallout 3 - New Vegas: Total shit.
Dungeon Siege III: Total shit.
And now a South Park RPG.
LOL, just LOL...
Stinger said:I've played a bit of Mario and Luigi Partners in Time (gave up on it cause I could never really get the timing right and after a while it just became a necessity to dodge everything) but from that and some vids I watched of Paper Mario 64 I don't remember there being any positioning in those games, you could actually move around a map?
Qwertilot said:Just a little! Front/back in the 'party' of two and enemies in the air/ground. (In the thousand year door anyway.).
Not Kings bounty and the like no But still you can die if careless/just about have to think a tiny bit at times etc.
Well if 1eyedking says so...St. Toxic said:1eyedking said:Star Wars - KotOR II: Total shit.
Neverwinter Nights 2: Total shit.
Mask of the Betrayer: Total shit.
Storm of Zehir: Total shit.
Alpha Protocol: Total shit.
Fallout 3 - New Vegas: Total shit.
Dungeon Siege III: Total shit.
And now a South Park RPG.
LOL, just LOL...
"We think its cash position may be compromised. The company's debt covenants suggest to us that its line of credit must be repaid to avoid default, and we think that THQ is at risk of running out of cash by the June 2012 quarter."
Rivmusique said:Well if 1eyedking says so...
Great news.Jaesun said:http://gamasutra.com/view/news/39031/Analyst_THQ_Could_Run_Out_Of_Cash_By_Q1_2013.php
"We think its cash position may be compromised. The company's debt covenants suggest to us that its line of credit must be repaid to avoid default, and we think that THQ is at risk of running out of cash by the June 2012 quarter."
Metro said:Good, maybe now Double Fine will self-publish and stop agreeing to these 'no PC versions for a year' stipulations.
Jaesun said:http://gamasutra.com/view/news/39031/Analyst_THQ_Could_Run_Out_Of_Cash_By_Q1_2013.php
"We think its cash position may be compromised. The company's debt covenants suggest to us that its line of credit must be repaid to avoid default, and we think that THQ is at risk of running out of cash by the June 2012 quarter."
1. Many people on the codex (and everywhere else) disagree.St. Toxic said:Rivmusique said:Well if 1eyedking says so...
Then what? He's not wrong, Obs hasn't exactly made any good games so far.
Shannow said:1. Many people on the codex (and everywhere else) disagree.
2.judging the quality of games can not be done objectively
3. He was just so over the top
Shannow said:You can discuss various aspects of games more or less objectively, but for the "whole game" everybody'd have to agree on what constitutes "good" quality
That I can agree with.St. Toxic said:I'm aware of this. But he's not wrong, they haven't made any particularly good games. You're welcome to enjoy them and disagree with his statement, but he's not wrong.
for every game, I cannot.total shit
Of course consensus is a neccessity for objectivity. If you cannot agree on criteria to judge by, if you cannot agree what constitutes "good" or "bad" implementation of said criteria you can't do anything but agree to disagree with no side being closer to an objective judgement than the other.Shannow said:You can discuss various aspects of games more or less objectively, but for the "whole game" everybody'd have to agree on what constitutes "good" quality
A consensus doesn't make it any more objective. There are many communities out there who're in love with terrible games. If one of these communities was the only survivor of a nuclear holocaust, their favorite games still wouldn't be good when considered objectively.
St. Toxic said:Shannow said:1. Many people on the codex (and everywhere else) disagree.
2.judging the quality of games can not be done objectively
3. He was just so over the top
I'm aware of this. But he's not wrong, they haven't made any particularly good games. You're welcome to enjoy them and disagree with his statement, but he's not wrong.
Shannow said:Of course consensus is a neccessity for objectivity. If you cannot agree on criteria to judge by, if you cannot agree what constitutes "good" or "bad" implementation of said criteria you can't do anything but agree to disagree with no side being closer to an objective judgement than the other.