Ismaul
Thought Criminal #3333
I find the animosity towards Sawyer very funny.
Here at the RPG Codex we're like "here's everything wrong with your RPG", yet that doesn't mean we hate them. Rather, we care so much that it's a given we like RPGs and shift our focus on criticism, because the games could be better. Sawyer is the same. "Oh noes he talks shit about something I like he's just a hater!!1!" Fucking LOL. Plus, Baldur's Gate wasn't great at all, it was just the first non-Goldbox D&D game, and suffered from Biowaritis so much that it was derided on the Codex for years (ask Volourn the only staunch Bioware defender until the great newfag decline). Turns out Sawyer is much like an old Codex grog.
Also, D&D 3.5 is flawed in many ways (and some of those flaws are especially visible on the GM side). There is much improvement to be had. Sawyer's criticisms of the system actually lines up with what D&D 3e/3.5's designers saw as flaws too (I GMed D&D so I read the weekly designer diaries / forums / Q&A and all that good shit for years). And how do you fix problems? Well, by experimenting, which sometimes leads to less desirable results in certain aspects, which you can then understand and correct. What Sawyer did was very ambitious. We need people taking those risks in the industry, otherwise it would simply stagnate.
Now, you could ask, was this redesign approach appropriate for PoE? You might think not. You might be angry that "it's not the game I imagined when I read the pitch". But I personally would never had backed it if it was a straight up BG clone they promised. So to say the pitch was dishonest because the result is not enough like BG, that's just your Kickstarter hopes manifesting. I felt that if the pitch was dishonest, it's because what we got is too much like BG, and the game suffered from it. One could say that the pitch was vague enough and schizo enough to give rise to both reactions. But that doesn't make Sawyer dishonest.
Y'all acting like spurned housewives. Sawyer is a bro.
Here at the RPG Codex we're like "here's everything wrong with your RPG", yet that doesn't mean we hate them. Rather, we care so much that it's a given we like RPGs and shift our focus on criticism, because the games could be better. Sawyer is the same. "Oh noes he talks shit about something I like he's just a hater!!1!" Fucking LOL. Plus, Baldur's Gate wasn't great at all, it was just the first non-Goldbox D&D game, and suffered from Biowaritis so much that it was derided on the Codex for years (ask Volourn the only staunch Bioware defender until the great newfag decline). Turns out Sawyer is much like an old Codex grog.
Also, D&D 3.5 is flawed in many ways (and some of those flaws are especially visible on the GM side). There is much improvement to be had. Sawyer's criticisms of the system actually lines up with what D&D 3e/3.5's designers saw as flaws too (I GMed D&D so I read the weekly designer diaries / forums / Q&A and all that good shit for years). And how do you fix problems? Well, by experimenting, which sometimes leads to less desirable results in certain aspects, which you can then understand and correct. What Sawyer did was very ambitious. We need people taking those risks in the industry, otherwise it would simply stagnate.
Now, you could ask, was this redesign approach appropriate for PoE? You might think not. You might be angry that "it's not the game I imagined when I read the pitch". But I personally would never had backed it if it was a straight up BG clone they promised. So to say the pitch was dishonest because the result is not enough like BG, that's just your Kickstarter hopes manifesting. I felt that if the pitch was dishonest, it's because what we got is too much like BG, and the game suffered from it. One could say that the pitch was vague enough and schizo enough to give rise to both reactions. But that doesn't make Sawyer dishonest.
Y'all acting like spurned housewives. Sawyer is a bro.