FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
I hate when games lock you out into a class as the first, and probably most important, choice of the whole game. I'm not sold in classless systems either, but having a heads up on the skill trees and playstyle and waiting until noobie island is finished to allow them to choose classes is good design in my book.
And keeping a whole game subsystem (magic) locked behind a minute 0 choice is a fucking disgrace.
Yeah, wouldn't want to actually waste time learning the game. Give me everything from the start and let me get to the important stuff: PUSHING THE BUTTAN