Tigranes
Arcane
- Joined
- Jan 8, 2009
- Messages
- 10,350
And remind me which CRPG release in the last 15 years worth our attention/hope has not been in this broad 'medium' zone of "20-30 for rushers, 70-80 for completionists"? Fallout 1/2? Icewind Dale series? Risen 1/2? New Vegas? KOTOR 1/2? Witcher 1/2? Discounting indie games which have a different price-point anyway, we can point to Alpha Protocol as one title on the short-side, though that game has more replayable content packed in it than most, and whether you hated or loved it, length didn't really play a big role.
Of course I don't want a 10 hour RPG. The point is most RPGs worth talking about are already in that broad medium zone, so if you still continue to insist on length as an important factor, then either you need to provide some standardized metric to show why you want BG2 length not FO1 length, etc, etc, or, you can choose to be one of those people that wish every game is as big as Oblivion if it was actually full of stuff to do.
If P:E had raised only their target of a million I think I would have been worried, or expected, it to be shorter than most of the IE titles. As it is, I think it'll be 'medium' enough.
Of course I don't want a 10 hour RPG. The point is most RPGs worth talking about are already in that broad medium zone, so if you still continue to insist on length as an important factor, then either you need to provide some standardized metric to show why you want BG2 length not FO1 length, etc, etc, or, you can choose to be one of those people that wish every game is as big as Oblivion if it was actually full of stuff to do.
If P:E had raised only their target of a million I think I would have been worried, or expected, it to be shorter than most of the IE titles. As it is, I think it'll be 'medium' enough.