Mrowak
Arcane
- Joined
- Sep 26, 2008
- Messages
- 3,952
And how does removing the combat xp prevent you from not killing those animals or those bosses/NPCs?I already gave you one. Druids killing animals for the XP.
Here's another one: druid characters killing animals in the BG2 tavern (can't remember the name) with the Beastmaster that have been caged. Most people would kill those animals instead of using Minsc or Jaheira to "control beast." It doesn't make sense to calm them because you lose out on XP.
Do you want more? Players killing people left and right even if they wanted to play fairly "pacifist" roles because the loss of XP from randoms was fairly good.
People going back and killing NPCs after the quest is done to get XP.
Getting kill XP and quest XP for killing certain bosses. You basically could never have a quest where you talk the bosses down and complete the quest that way because the XP isn't good. Or if you do talk them down and win the quest, you'll go back and kill them for the kill XP.
Are you not reading the posts?
You can kill them for their pelts/loot and sell it for cash even in a quest xp only game.
Loot is also a reward, not just xp. You are not removing the reward for killing by removing combat xp from a game.
You remove the most significant part of the reward and that's enough. You still didn't explain how combat xp is inherently better for various character builds and quest paths than quest-distributed xp.