dream expert
Self-Ejected
- Joined
- Aug 21, 2016
- Messages
- 115
permadeath isnt exclusive to rogue like/lite whatevers. It has been around to describe permanent death, but still save,/laod able, since like fire emblemSo just how death works in every fucking game other than rogue-likes? Why use a specific term like permadeath at all or imply that it's even similar when it's not.
Wot? In RL you died and that was it. No reloading. Wth are you referring to?
hate to break this to you because it may be a bit of a shock, but most RPGs in recent years just have your guys standing up and dusting themselves off if they "die" in combat. And even in many of the classics, notably those based on D&D, death is a reversible condition.
I figured as much. But to use the term "Permadeath" is really quite odd if you just mean dead but you can reload. Especially if you're trying to appeal to a 90s kid crowd. I've already heard someone say that permadeath is a "no buy" issue for them because fuck starting from the beginning. Grumpy Grognard , I really think you should clarify this. You don't have to give away spoilers on whatever rez system you have. But at least clarify if you mean ppl are dead but you can reload or if you mean true permadeath like "sorry, no save buddy. Start form beginning".
It becomes even more confusing when you hear the campaign is only 12 hours. Which further reinforces the whole permadeath/no save thought.