dextermorgan
Arcane
I'm bored interested enough to give it a spin. Any particular server/world I should pick (inhabited by fellow Codex degenerates)?
Also, what you need to know is that your Class and your Ship do not have a major influence on each other. Your Class is first and foremost what you do on Ground when you apply your Kit, which is essentially your special abilities (Tactical = DPS, Engineer = Summoner DPS/Summoner-Tank, Science = Debuffer/Healer-Tank, that's the short of it). In Space, what matters more than anything are two things: Your Ship (Escort = DPS, Cruiser = Tank, Science Vessel = Buffer-Debuffer), and your Bridge Officers (who will be your array of special abilities). Space Skills are identical for all Classes (though only a specific class unlocks new training options for Bridge Officer abilities due to skill levels, ie only Science captains can teach Hazard Emitters III and only Tactical captains can teach Overload Beam III; Otherwise you need to either buy the abilities or use a non-commisioned Bridge Officer to teach one of their abilities).
You can invite with just the @handle.There's some kind of problem getting your Fleet invite to go through, DwarvenFood. Could you doublecheck your character handle?