Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,875
Magic doesn't have to be without consequence. You could, for example, add an aging cost to most spells like they had in 2nd edition for the powerful stuff. Then you couldn't have this mages living forever on an alternate dimension bullshit. Make Teleport drain 1 hit point permanently every time it gets used. Time Stop costs you 10 years off your life (200 for an elf). Invisibility reduces your sight range by 1d4 feet permanently every time it's cast. Make Energy Drain have a 1 in 10 chance of backfiring and draining one of your levels permanently too. Make Wall of Stone require a fistful of diamonds to cast.
Spells don't stop being magical when they have drawbacks.
Spells don't stop being magical when they have drawbacks.