imweasel
Guest
JRPGs are making a comeback IMO. The gameplay is improving and they aren't full to the brim with SJW garbage and virtue signaling as is usually the case with western RPGs these days.
Does this overwhelming praise for JRPGs all across the board (sans the Codex) mean JRPGs are better games, or better said, they offer more quality games for the JRPG fan? Or does this mean JRPGs fans are more easily satisfiable, so even very bad game gets overrated and called a "hidden gem"? In addition, what does this say about the state of western RPGs, where most niche cRPGs end up a disappointment and the casual western RPG industry is dominated by a handful of companies (Bethesda, CD Projekt RED, BioWare)?
Western ?
Does that include eastern Europe too (reminder, geographic central Europe is eastern Europe too, it's called eastern because it was east of the iron curtain ) ?
Anyway, non japanese cRPG AAA fucking devs are dumbing down the genre so much they're leveling the play-field with JRPG which are somewhat maturing and improving after all the garbage they released since 3D is a JRPG standard.
JRPG devs are probably smart enough to see there's a market opening since good cRPG are scarce.
Good for us if they make it and succeed, it'll put other cRPG devs on the right tracks.
You're comparing 2 genres that share similarities but differ wildly in complexity. I could finish shit like chrono trigger or final fantasy VI when I was a child without understanding a single word of English without too much trouble.
I'm certain I couldn't have finished a game like baldur's gate or NWN at the same age.
Western ?
Does that include eastern Europe too (reminder, geographic central Europe is eastern Europe too, it's called eastern because it was east of the iron curtain ) ?
I really feel anime and immaturity has perverted Japanese games.
I tried FF XV Windows Edition recently and was impressed. I mean, it was no Witcher 3 or Skyrim, BUT, it was definitely better than anything post-PSOne they had released...
Does this overwhelming praise for JRPGs all across the board (sans the Codex) mean JRPGs are better games, or better said, they offer more quality games for the JRPG fan? Or does this mean JRPGs fans are more easily satisfiable, so even very bad game gets overrated and called a "hidden gem"?
In addition, what does this say about the state of western RPGs, where most niche cRPGs end up a disappointment and the casual western RPG industry is dominated by a handful of companies (Bethesda, CD Projekt RED, BioWare)?
Skyrim is not "dumbed down".
This statement is objectively false because I played Chrono Trigger, and while it was an enjoyable adventure game, it definitely wasn't an RPG.
This statement is objectively false because I played Chrono Trigger, and while it was an enjoyable adventure game, it definitely wasn't an RPG.
Is that a troll post or what? By any definition of RPG around here Chrono Trigger is one.
Please say YOUR definition that lead you to think CT is not a RPG.
Just so we could laugh at you.
I think Western RPGs just need to take risks more. It's cool to remake the classics, but you need that innovative, spirited and youthful desire to create something *new*. Arcanum, for example, was sort of like Fallout but so much grander and more unique. Vampire - Bloodlines was like nothing at all before it or really after it, and you'll find that it was something fresh, unique and new at the time, and is now a classic CRPG. These games aren't just about choice & consequence or player agency, you need that special sauce, that insane creativity from someone extremely motivated and impassioned to make their dream game, which is usually something no one has seen before. Same with Morrowind, that game is special because it was so unique, insanely creative and took a team of insane people to make it. We need more of that, people willing to take tenets of the old-school but create new and exciting experiences, things we haven't seen much before. Not just do the usual, 3rd-person ARPG this, isometric CRPG that. We need risk takers and impassioned, creative designers. I feel we have some of that already but I'd like to see people with more resources make that jump, too, rather than just a few indie devs with a shoestring budget.
- no character creation
- leveling up gives you specific bonuses for each character, you don't get to spend points at levelup yourself
- dialogs are completely static cutscenes, you don't get to pick your responses, not even fake choices, just linear cutscenes
- every character has specific abilities, rather than you being able to develop your party into the direction you want
Yeah it barely qualifies, even Wizardry 1 had stronger RPG gameplay than that.
- no character creation
- leveling up gives you specific bonuses for each character, you don't get to spend points at levelup yourself
- dialogs are completely static cutscenes, you don't get to pick your responses, not even fake choices, just linear cutscenes
- every character has specific abilities, rather than you being able to develop your party into the direction you want
Yeah it barely qualifies, even Wizardry 1 had stronger RPG gameplay than that.
It is a good action adventure game though.
- no character creation
- leveling up gives you specific bonuses for each character, you don't get to spend points at levelup yourself
- dialogs are completely static cutscenes, you don't get to pick your responses, not even fake choices, just linear cutscenes
- every character has specific abilities, rather than you being able to develop your party into the direction you want
Yeah it barely qualifies, even Wizardry 1 had stronger RPG gameplay than that.
It is a good action adventure game though.
There are plenty of Pen and Paper RPGs that do not involve character customization - hell, the original Dungeons & Dragons had barely any whatsoever - or even character growth through experience. More importantly, it is quite common to play PnP RPGs with pre-generated characters, and it should be obvious that playing with pregens does not in any way change the nature of the core activity, that being the actual roleplaying, which unfortunately cannot be replicated without the participation of a human game master.
In any case, Chrono Trigger is a great game and certainly not an action-adventure game, as it has nothing like an action component.
Let me tell you about Gamefaqs. That site is infested with weeaboos, fanboys and similar swine.GameFaqs
Let me tell you about Gamefaqs. That site is infested with weeaboos, fanboys and similar untermenschen.
I wasted my share of brain cells there, and whenever I'd criticize jrpgs (most commonly persona 5 and nu-pokemon), I'd always get that "games are completely subjective" shit thrown my way. That may sound like a valid point, but you could use the same logic to defend the Emoji Movie, or any form of shitty media. Equating persona 5 to something like Fallout is like equating Black Veil Brides to Iron Maiden, or Sonichu to Watchmen.
TL;DR gamefaqs' opinions are not to be valued.
Or does this mean JRPGs fans are more easily satisfiable, so even very bad game gets overrated and called a "hidden gem"?
You can sell them a rotting fish if you add pink-colored spiked hair to it. And claim it has a secret and tragic past.