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Our Top 10 Favorite Adventure Games! [Vote]

made

Arcane
Joined
Dec 18, 2006
Messages
5,130
Location
Germany
It would be easy to fill the top 10 with just LA adventures but to keep it interesting I'll just name one which I consider the culmination of their work. The list is limited to point&click adventures, omitting genre mixes and 1st person games.

Grim Fandango
Beneath A Steel Sky
Dreamweb
Bloodnet
Simon the Sorcerer 1
Lure of the Temptress (for its innovative dialogue/command system)
Gabriel Knight 1
Blade Runner (Westwood)
KGB
Sanitarium

Honorable mentions:
Dune (Cryo)
The Horrorsoft games (Elvira/Waxworks)
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
Top 10 popamole action next? :D

Here's my list.

Indiana Jones and the Fate of Atlantis
Manic Mansion
Day of the Tentacle
Grim Fandango
Fahrenheit / Indigo Prophecy
Neverhood
The Dig
Full Throttle
The Secret of Monkey Island
Monkey Island 2: LeChuck's Revenge
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
MapMan said:
The Dig? Anyone!?
I had it on there but had to remove it when I ran out of space. Ten is just too little. Top 20 would be more manageable.
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
I haven't played all that many adventure games, so I will just list the ones I have played.

Kings Quest series
The Longest Journey / Dreamfall
Leisure Suit Larry
Shadowgate
 

xrm1

Educated
Joined
Jun 8, 2006
Messages
87
Grim Fandango
Monkey Island series
Blade Runner
Still Life 1/Post Mortem
Discworld series
The Longest Journey
I Have No Mouth and I Must Scream
Space Quest series
Day of the Tentacle
Zak Mckracken
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,086
Sceptic said:
MapMan said:
The Dig? Anyone!?
I had it on there but had to remove it when I ran out of space. Ten is just too little. Top 20 would be more manageable.

The Dig almost achieved greateness, but didn't quite make it. I think that from a point on the game seemed a bit rushed, or at least not as interesting as the first half.
 

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
the longest journey
discworld series
monkey island series
grim fandango
broken sword series
syberia
gabriel knight 1
sanitarium
I Have No Mouth and I Must Scream
death gate
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
ghostdog said:
The Dig almost achieved greateness, but didn't quite make it. I think that from a point on the game seemed a bit rushed, or at least not as interesting as the first half.
It was the ending that disappointed me most. The game slowly builds up to a truly dark atmosphere, and by the time you reach the very end the whole thing feels almost hopeless. Then, instead of pulling off a bittersweet ending, which would've fit much better with the whole theme of the game, it pulls of a "happily ever after" out of someone's ass by totally contradicting one of the major points that it had spent half the game trying to make. It's a shame.
 
Joined
Apr 5, 2009
Messages
91
Your efforts are admirable, Jaesun.

Anchorhead
Blade Runner
Curses
Dark Fall (series)
Death Gate
The Last Express
RHEM (series)
Slouching Towards Bedlam
So Far
Trinity
 

Imbecile

Arbiter
Joined
Oct 15, 2005
Messages
1,267
Location
Bristol, England
Top 10 are:

Grim Fandango
Monkey Island 3
Beneath a Steel Sky
Broken Sword 1
Indy and the Fate of Atlantis
Monkey Island 1
Monkey Island 2
Day of the Tentacle
Sam and Max
Cruise for a Corpse
 

janjetina

Arcane
Patron
Joined
Mar 28, 2008
Messages
14,231
Location
Zagreb, Croatia
Torment: Tides of Numenera
The Secret of Monkey Island
Monkey Island 2
Day of the Tentacle
Indiana Jones and the Fate of Atlantis
The Longest Journey
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
The Void
The Longest Journey
The Void
Still Life 2
The Void

I don't play adventure games much. You can probably tell.
 

dr. one

Augur
Joined
Dec 5, 2009
Messages
656
Location
posts
Monkey Island Series (first 3 games)
Indiana Jones and the Fate of Atlantis
Grim Fandango
Gabriel Knight 1
King´s Quest 6
Quest for Glory 4
The Longest Journey
Blade Runner
Legend of Kyrandia 2
Tir Na Nog

almost made it: Sanitarium, The Dig, Day of the Tentacle, Quest for Glory 1
 

soggie

Educated
Joined
Aug 20, 2009
Messages
688
Location
Tyr
Indiana Jones & the Fate of Atlantis
Day of the Tentacle
Sam & Max Hit the Road
Grim Fandango (didn't finish due to Voodoo card problems)
Monkey Island (Le Chuck's Revenge only)
Planescape: Torment :smug:

That's only 5 (PS:T was a joke, you faggot).
 

Bruticis

Guest
Imbecile said:
Top 10 are:

1. Grim Fandango
2. Monkey Island 3
3. Beneath a Steel Sky
4. Broken Sword 1
5. Indy and the Fate of Atlantis
6. Monkey Island 1
7. Monkey Island 2
8. Day of the Tentacle
9. Sam and Max
10. Cruise for a Corpse

Read the OP and edit the fucking numbers out of your post.
 

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
Dune (it's trippy and has trippy music and i am a mega fan of the books)
Monkey Island (duh, but i prefer the first - less silly stuff or more tolerable - how is this for a stupid reason?)
Grim Fandango (excelent voice acting and art direction)
Quest for Glory (rpg contamination, funny deaths, multiclass)
The Last Express (adult, not dumbed down, excellent setting)
Gabriel Knight (first one, good setting)
Conquests of the Longbow (good setting, great fidelity to the legends, good C&C)
Rome 92 AD (first amiga game, buying slavegirls :D, some little tricks to do different things, timed "quests", strategic combat)
Broken Sword (first one, excellent backgrounds, good theme)
Laura Bow (first one, good interactivity, ingenious no-puzzle story - but still need to do the puzzles to understand what is going on, funny deaths)
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Only ten?! FUUUUUUUUUUU-- oh well, leaving out a lot of favorites.

Monkey Island 2
Beneath a Steel Sky
Leisure Suit Larry 2
Grim Fandango
Gabriel Knight 1
Indiana Jones and the Fate of Atlantis
Blade Runner
Quest for Glory 2 (EGA)
Sanitarium
The Dig
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
Ruprekt said:
Gabriel Knight would hve been on my list except fuck 90s sierra and their buggy windows games.
GK1 was a DOS game... no bugs that I remember.

And if you think their Windows games were buggy, then you obviously haven't played QFG4 for DOS. Or QFG3 for DOS for that matter.
 

Ruprekt

Scholar
Joined
Jun 3, 2010
Messages
1,936
Location
Exploring small rings in 3D
GK1 was dos and windows same as QG4.

I just remember all their windows 3.1 games being particularly hard to get running (or being buggy and crashing).

They all needed that predecessor to direct x thing and intel indeo video.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,086
Ruprekt said:
SCO can you help a BRO out again?

Even with the fan patch Grim Fandango doesn't work in either software or hardware 3d for me with a 9800gtx :(


sebekm said:
2. When I tried to run the game, I encountered the above described freezes and audio stuttering. I found that setting the game's properties in Win XP's compatibility mode to: "Windows NT 4.0 (Service Pack 5)," and then setting the game's 3d Hardware Acceleration to "OFF" through the game's Options Menu provided the best results - although the freezes/stuttering continued. (Note: I tried running the game in both Windows 95 and Windows 98/ Windows ME compatibility modes, but both of these settings produced an inferior "scratchy" audio, and degraded video.)
3. More internet searching led me to a web page titled "Game Issues with Multiproccessor/ Hyperthreading Systems" at:
http://www16.brinkster.com/salvage/thief/darkengine.htm
I followed the instructions on this page for the "permanent way" to fix the problem (the temporary fix didn't work for me). This consisted of downloading imagecfg and unzipping it to the two folders specified; creating processor.bat per the instructions; saving processor.bat to the game directory; copying a backup of grimfandango.exe to a different directory (just in case); and then modifying grimfandango.exe in the game directory with processor.bat.
Once I did this the game ran like a charm - no hangs, no problems with any of the puzzles (although the elevator puzzle and the crane/chain puzzle were a bit "twitchy" - just the same as when I ran the game on my older systems). But the graphics, sound, and everything else was spectacular. I've kept the compatibility mode set to "Windows NT 4.0 (Service Pack 5)," and the hardware acceleration set to "OFF" in the game's Options Menu.

Hope this information helps anybody having problems running the game on their XP system. Good luck!
 

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