Shpilchevskiy shared his thoughts earlier this month
on the Pilim, Trem podcast (in Russian). He touched on a variety of topics, from working with licensed IPs to growing Owlcat Games from roughly 30 people to over 500. But for this article, let’s focus on budgets and the RPG market. Below are some takeaways.
According to Shpilchevskiy, each game is classified at a certain tier (e.g. B, AA, AAA, etc.) depending on its production value. He added that there is usually a correlation between costs and projected revenue, roughly highlighting the following tiers:
- AAA game — budget in the range of $50-70 million, expected revenue of $300 million (for the game to be considered successful);
- AA game — budget in the range of $5-15 million, expected revenue of $50 million;
- A game — budget in the range of $1-2 million (Shpilchevskiy didn’t mention any revenue expectations).
It is worth noting that budgets depend on many factors, including the country your studio is based in and employee costs. So keep in mind that the figures Shpilchevskiy mentioned are mostly driven by his experience and the CRPG genre, because games made by major US-based companies like EA, Microsoft, or Sony’s first-party teams have much higher costs. For example, The Last of Us Part II
cost $220 million to produce, while Marvel’s Spider-Man 2
had a total budget of $315 million.
Owlcat’s previous titles — the Pathfinder series and Warhammer 40k: Rogue Trader — were all AA, so their budgets were in line with the second tier mentioned above. And while many think that it is better to aim higher with each game, pouring more money into production usually makes things more difficult.
The studio is now working on a larger project, and the process is radically different from its previous titles in terms of workflow, planning, and communication, posing new challenges and risks. Shpilchevskiy noted that while Kingmaker was made by a team of 30, the new unannounced game already involves 150 people, adding that you need to have a strong will and desire to even step into this field.