The idea of anyone making "The Next Baldur's Gate 3" is ridiculous. It's symptomatic of the recency bias that infects the modern game business.
There will not be another "Baldur's Gate 3" because that game was a unique mix of timing, opportunity, budget, and marketing savvy. It is the type of situation that you cannot create on purpose. It entered the fringes (just the fringes, mind!) of the zeitgeist and was hugely successful at 10 million units sold . . . but Hogwarts sold 24 million. Call of Duty Vanguard, considered to be one of the weakest entries in the series, sold over 30 million in 2021.
There are many people who played BG3 that will never again play another RPG, no matter how much voice acting it contains. It was a once-in-a-lifetime event for many players, and will not be replicated. And this is not rare, by the way. Everyone can think of that one game they really enjoyed in a genre they don't normally play and will never play again, even if another great game in that genre comes along.
Owlcat should just focus on making good RPGs. Anyone who refuses to play an RPG because there's too much text and not enough cutscenes is not an audience group you can successfully court anyway.
There will not be another "Baldur's Gate 3" because that game was a unique mix of timing, opportunity, budget, and marketing savvy. It is the type of situation that you cannot create on purpose. It entered the fringes (just the fringes, mind!) of the zeitgeist and was hugely successful at 10 million units sold . . . but Hogwarts sold 24 million. Call of Duty Vanguard, considered to be one of the weakest entries in the series, sold over 30 million in 2021.
There are many people who played BG3 that will never again play another RPG, no matter how much voice acting it contains. It was a once-in-a-lifetime event for many players, and will not be replicated. And this is not rare, by the way. Everyone can think of that one game they really enjoyed in a genre they don't normally play and will never play again, even if another great game in that genre comes along.
Owlcat should just focus on making good RPGs. Anyone who refuses to play an RPG because there's too much text and not enough cutscenes is not an audience group you can successfully court anyway.