Thane Solus
Arcane
"hey guys, there is a new trend now with indie fantasy turn based games, i know! Lets make one too...."
Mm, supervague euro grbg. I'd prefer if they hold off on announcements until they actually have something they can announce.
I don't play strategy games and I have the feeling this with be not unlike King's Bounty or HoMM and I would prefer they confirm that so I can go right on ignoring this.It's Paradox though (in house dev) so it's probably going to be pretty good. I lost hundreds of hours in CK2. Can't wait to see what they do with an RPG.
I just hope it's not Diabloesque. I love Diablo, but I don't think Paradox can do a game like that justice.
Is it really though? The last two big games their in-house development team has done; have both been almost completely bug-free. And that is impressive considering the scale of those titles.m preordering this fucka eventho its Paradox, its gonna be a buggy piece of shit at release, thats pretty much guaranteed. These guys invented Early Access.
Considering Paradox's talent in game mechanics
Recruit and command an expansive range of units with unique abilities. Learn to use your troops – and the terrain of the battlefield – to crush your enemies.
No.Recruit and command an expansive range of units with unique abilities. Learn to use your troops – and the terrain of the battlefield – to crush your enemies.
Reeks of King's Bounty/Ascension to the throne/whatever. Isn't it about time for the "HoMM without a castle" genre to die?
From what I remember these are meant to be the same thing... inb4 they're pretty much Drow and this game is as (un)true to proper Norse myth as the Avengers.\Dwarves, ... and Dark Elves.
So far Heroine's Quest has been the only game I know of that's done the Norse theme well. I'm hopeful they'll use actual myth and lore rather than something distilled from D&DCool news, though I'm getting a little tired of Viking/Norse fantasy theme (especially as it is usually whitewashed and made quite bland).
From what I remember these are meant to be the same thing... inb4 they're pretty much Drow and this game is as (un)true to proper Norse myth as the Avengers.\Dwarves, ... and Dark Elves.
Looks like another addition ot the crowd trying to ride the wave of turn-based CRPGs with the lowest amount of effort possible.Recruit and command an expansive range of units with unique abilities. Learn to use your troops – and the terrain of the battlefield – to crush your enemies.
Reeks of King's Bounty/Ascension to the throne/whatever. Isn't it about time for the "HoMM without a castle" genre to die?
Woudn't surprise me. Since each playthrough is procedurally generated, it will be easy to integrade DLC that expands the possibility space for the procedures into the main game.So how many DLC packs are they planning for this? 50?
Sounds good, get on with it! Kickstarter when?Or maybe the swedish like making games about the norse.
Can't blame them, if me and the Codex BR/PT squad did a RPG, I'm pretty sure we would do something with:
1. Bandeirantes
2. Sailing across the world, Portuguese-style
3. Post-Apoc, on the jungle
4. Something fantasy, involving one of the these elements
5. A mix of these (Post-Apoc Neo-Brazilian Sailors and Bandeirantes rediscovering the rest of the world?)
6. Something else
Well if this becomes the next "realistic" military shooter trend I promise that I won't complain one bit."hey guys, there is a new trend now with indie fantasy turn based games, i know! Lets make one too...."