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Incline Path of Exile 2 - now available on Early Access

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,744
All your damage comes from Demon Form anyways.
not in ssf

Try it, it only costs you some gold to respec.
its quite substantial at 90+. Had to pay 300k when I was giving spark a spin, double to revert back
Problem with physical spells there are like 3 and one is on a wand. Only real one is BoneStorm which is buggy and clunky to use. If you can ignore that it can one shot mobs in small AoE and can do decent damage vs bosses if you can afford standing still while channeling.
 
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Peachcurl

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btw. how does Zarokh scale? Is this fixed at level 80, or does it depend on the level of the coin you use to start the trial? Is Zarokh scaling with boss difficulty from the atlas (I mean... the trial is not part of the atlas, but who knows?)?
 

Peachcurl

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yeah its shit fight, either deal enough dmg to skip mechanics or have blink on swap
Also I think it should be this hard. It should not be for every character and every player to be able to do.
difficulty is not the problem but getting combos you can't survive unless you have specific movement tech is retarded

one shot mechanic is fine imo if you can avoid it by playing well
That specific movement tech is available to everyone and only costs 60 spirit.
Uhm... but that only works with Temporalis, no?

With the standard cooldown from blink, you won't be able to do it.... I guess?

I wouldn't call anything that relies on a single chase item "available to everyone".
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,898
btw. how does Zarokh scale? Is this fixed at level 80, or does it depend on the level of the coin you use to start the trial? Is Zarokh scaling with boss difficulty from the atlas (I mean... the trial is not part of the atlas, but who knows?)?
Yes, this also interests me greatly, I've only done him with 8/10 bosses atlas so no idea if he has less hp with 0/10 (seems unlikely, died pretty fast)
 

Jermu

Arbiter
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Joined
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Messages
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yeah its shit fight, either deal enough dmg to skip mechanics or have blink on swap
Also I think it should be this hard. It should not be for every character and every player to be able to do.
difficulty is not the problem but getting combos you can't survive unless you have specific movement tech is retarded

one shot mechanic is fine imo if you can avoid it by playing well
That specific movement tech is available to everyone and only costs 60 spirit.
Uhm... but that only works with Temporalis, no?

With the standard cooldown from blink, you won't be able to do it.... I guess?

I wouldn't call anything that relies on a single chase item "available to everyone".

just standard blink with 4 sec cd is enough, very unlikely that you get 2 "impossible" running distances in a row
at least I have not seen that and I have killed that fuck about 20 times now
 

Peachcurl

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That specific movement tech is available to everyone and only costs 60 spirit.
Uhm... but that only works with Temporalis, no?

With the standard cooldown from blink, you won't be able to do it.... I guess?

I wouldn't call anything that relies on a single chase item "available to everyone".

just standard blink is enough, very unlikely that you get 2 "impossible" running distances in a row
Okay, haven't tried that fight yet. I just watched a few cases that would have been very difficult without Termporalis+Blink.
 

Jermu

Arbiter
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seems like something got fucked, game and website went down same time
1737657200615.png

1737657209898.png
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,744
yeah its shit fight, either deal enough dmg to skip mechanics or have blink on swap
Also I think it should be this hard. It should not be for every character and every player to be able to do.
difficulty is not the problem but getting combos you can't survive unless you have specific movement tech is retarded

one shot mechanic is fine imo if you can avoid it by playing well
That specific movement tech is available to everyone and only costs 60 spirit.
Uhm... but that only works with Temporalis, no?

With the standard cooldown from blink, you won't be able to do it.... I guess?

I wouldn't call anything that relies on a single chase item "available to everyone".

just standard blink with 4 sec cd is enough, very unlikely that you get 2 "impossible" running distances in a row
at least I have not seen that and I have killed that fuck about 20 times now
Another option is the support that gives +1 use but longer cooldown, and it can also be linked with lesser cooldown support. Lets you chain two blinks if you need it with 8s cooldown (or less). Also cooldown starts as soon as you use one of the uses
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,744
I keep finding and selling saphire rings and amulets for astramentis. Those are only things worth anything on trade that drop for me.. I find this system stupid..
 

Jermu

Arbiter
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since there are not many uniques that are worth bigmoney then there are very limited options what items are worth shitload
if you ignore bossing then your only options are raw currency + rares + bases + few magic items for example emerald jewel that increase quiver efficiency ones those can sell up to 20-30 div~
rares are kinda tricky since you need to know what is even worth picking up + price checking all of em is time consuming if you don't know instantly whats worth selling

but yeah most of my wealth recently has been from selling rare items, currently I got rare items listed for 400~ divs


for quick price checking this is decent
https://github.com/Sidekick-Poe/Sidekick

if you are not getting many rares or currency then you are probably running shit maps, rare monsters + quantity + rarity and some delirium (ideally paranoia but greed is fine too if you got low magic find)

for map events breach + ritual are obviously the best ones, you can sell audience for like 8 div now
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,744
since there are not many uniques that are worth bigmoney then there are very limited options what items are worth shitload
if you ignore bossing then your only options are raw currency + rares + bases + few magic items for example emerald jewel that increase quiver efficiency ones those can sell up to 20-30 div~
rares are kinda tricky since you need to know what is even worth picking up + price checking all of em is time consuming if you don't know instantly whats worth selling

but yeah most of my wealth recently has been from selling rare items, currently I got rare items listed for 400~ divs


for quick price checking this is decent
https://github.com/Sidekick-Poe/Sidekick

if you are not getting many rares or currency then you are probably running shit maps, rare monsters + quantity + rarity and some delirium (ideally paranoia but greed is fine too if you got low magic find)

for map events breach + ritual are obviously the best ones, you can sell audience for like 8 div now
I am not getting useful rares, either for me or selling. Doing t11 maps now. Still only lvl 82.
I hated this shit in poe1 and it is not any better here. They talked big game how picking up rares will be worth it for players, it only being useful for people doing juiced maps with broken builds does not fit into that description.
Now I can buy good shit from trade but I hate this gameplay. Never traded in D2, D4 or Last Epoch or Grim Dawn, I do not want this shit.
I want to pick up useful rares every so often even if they are a minor boost and if needed boosted with crafting how D4 or Last Epoch does it.
This PoE1/PoE2 loot hunt is pure cancer..
 

Peachcurl

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Yeah, rares may feel more rewarding when they extend the crafting options. Which they say they will do. It doesn't feel rewarding right now, at least not in SSF. I'm sure that with trading it works better.

Btw., rares seemed fine during act 1 for the first character. Just a coincident, or bait? ;)
 

Jermu

Arbiter
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excluding jewels big boy rares which sell for 10-10k divs are mainly ilevel 81-82 items so before t15 maps you are kinda out of luck in that front
you can obviously get some great items before ilevel 81+ (amulets/rings and some other gear pieces)

late game crafting would be fine if high end omens would be more common, now its only available for 0.1% of players or whatever is the correct number
 

ItsChon

Resident Zoomer
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Steve gets a Kidney but I don't even get a tag.
I've gotten pretty luck from crafting on Jewels and pick them up all the time.

The move is to invest into Simulacrum. Delirious Waystones with some Magic Find and Breach is netting me around 25-40 Exalts worth of currency on average per map with sufficient juicing (Quant and Rare Mobs). Even more lucrative are Ultimatums. You're getting around 50 Exalts per run and if you do the Pinnacle fight you have the chance of getting the Unique Shield which you can corrupt. If you get three sockets on a decently rolled one, that's an easy 30+ Divines right there.

I've put in about 200 Divines into the Stat Stacking Gemling I'm playing now. Now I'm Pushing to get an Astramentis, a Megalomaniac Jewel Allocating Wild Storm, and then eventually if I don't get bored I'd want to transition to an Adorned Jewel Setup and find a From Nothing Gem with Resonance, but that's another 700 Divines.

EDIT: Never got into PoE 1 but I can see now that the endgame is obviously much better. I would be having so much more fun if I didn't have to run 5 map layouts ranging from okay to absolute shit in between the map layouts I really like to do. Game would be so much more fun if I could just spam clear Steaming Springs, Sandspit, Savannah, Forest, etc.
 

Jermu

Arbiter
Patron
Joined
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Messages
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oh right I forgot about from nothing jewel

checked if there was any good options for me and ended up here just for 1 skill :-D
60n5ot2ihf9e1.png


1737724012044.png


seems like you can't select skill it says in gem just the area around it (for example this one can't pick iron reflexes)
1737724127169.png



1 more potentially useful jewel would be this but even after I checked wiki I still don't have a good idea how it works
1737724196577.png
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,744
excluding jewels big boy rares which sell for 10-10k divs are mainly ilevel 81-82 items so before t15 maps you are kinda out of luck in that front
you can obviously get some great items before ilevel 81+ (amulets/rings and some other gear pieces)

late game crafting would be fine if high end omens would be more common, now its only available for 0.1% of players or whatever is the correct number
I do not need 10 div rares to drop all the time. At best I get 1ex rares to drop (for other builds), wasting time to try to figure out if it is actually worth that 1ex is not worth it so I just sell them to vendors (I only got one premium stash tab for selling, I do not do mass send rares to 10 different premium tabs tactics as I do not want to spend any extra minutes more than I need to standing in a hideout while trying to sell stuff).
I wear 5 to 10ex stuff per slot on me (at least for those that I bothered to buy, still need to shop for boots, amulet and both rings but I wasted 2h buying armor, helmet, weapon and gloves and I cannot force myself to do it again) except for crossbow and nothing even close to this quality drops. Not even close. I have not got any good items yet, all my money comes from pure currency drops and selling white items to rich crafters or ritual tablets. And if I didn't read reddit for POE2 I would not even know those white bases are so wanted and expensive..

It feels I am playing the Chinese factory dude RPG instead of awesome aRPG where you are supposed to kill stuff and get cool loot..
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,308
how does poison cloud work? If I have corpsewade and enemy stands in poison cloud, then I increase max number of poisons -> are they poisoned once? twice?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,744
how does poison cloud work? If I have corpsewade and enemy stands in poison cloud, then I increase max number of poisons -> are they poisoned once? twice?
There should be multiple guide videos for corpewade, check those out. It is a useful build and unique
 

Peachcurl

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Poison cloud applies a single poison stack, unless the enemy enters another cloud (or probably when reentering the same one, not sure about that, but also not that relevant in practice). Overlapping clouds allegedly work, haven't really tested that.

Max number of poison stacks does not change how many poisons are applied per cloud.

Corpsewade is cool. Though you need a high ilvel set of the boots. :/
 

lukaszek

the determinator
Patron
Joined
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Messages
13,308
Corpsewade is cool. Though you need a high ilvel set of the boots. :/
not an issue as i own ones with lvl18 gem.

Poison cloud applies a single poison stack, unless the enemy enters another cloud (or probably when reentering the same one, not sure about that)

Max number of poison does not change how many poisons are applied per cloud.
just saw some vid of a pathfinder applying 10 stacks, dunno if it was due to overlap of clouds though


sigh... once I get enough money to spec out of boney witch I will use it to spice my ED setup? Or perhaps its time to roll ranger again... although those boots require lvl78 so im not sure if i want to go that route
 

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