He has huge DR when he's in lava or close to it, try to kite him as far away from lava as possible (keeping in mind that he moves to lava eventually). Also, use ranged skills like sunder (you can also tie them to 2nd weapon only so it'd be using 2h to generate slams), just whacking away with autoattack won't amount to anything. Sunder also has guaranteed crit if it hits mob/boss with fully broken armour, so you can add armour breaking support to your autoattack to setup the stun and then slam with warcry.it doesn't matter because I can only get him to 50℅ before the lava pushes me off the platform.
From my understanding you want dps for the campaign and defenses for maps. Also for maps you want to go hybrid armor/evasion or you are still going to be dyingSunder seems to do absolutely dogshit damage on top of being slow as fuck.
For the most part the best DPS has been whacking with mace after breaking armor and then just refreshing armor break tbh, at least as far as bosses, but I don't have hammer yet.
Sunder does nothing to bosses and it wasting armor break just makes it even worse. The DPS was unquestionably worse than base attack spam.
I have to avoid using leap on bosses for the same reason, consuming the stacks is in no way ever worth it. Armor scales in such a way that bottoming it out is going to give you a much greater return.
Anyway, I upped my DPS on mace whack by about 500-600, so I'll give it another go here shortly. Finished Act 3. Gonna keep grabbing +25% damage nodes until I'm satisfied.
I doubt I'll ever to close to as much damage as a 2 hander build regardless, but that was kind of the point. I probably just overspecced into armor and block nodes for the way GGG wants you to play the game.
Skeleton explosions are useless as their life is never high enough and you will never have enough corpses in boss battles due to how revive mechanics work (revive timer gets interrupted by death of each persistent minion).i have no idea what ill be doing and its making me uneasy. Especially since nothing seem to be working in long run and I keep switching, or at least change focus a bit. I think im nearing act2 end
im infernalist with fire doggy. Initially I wanted to do dark pact. Kind of spread between minion life nodes, chaos and ES.
Then I've learnt that dark pact isnt implemented. I saw that infernal legion is in, so wanted to do that... except I still didnt receive tier 2 supports. So im doing ed+contagion with meatshields. It sucked until Ive learnt that i must swap order. From poe1 im used to firing contagion first, except now its single target skill that auto targets enemy with ED.
Then I've received doggy and learnt that it got built in infernal legion... except it sucks.
ED+contagion starts to get dangerous, likely because I just dont focus on chaos. Im not commited.
Started playing with corpse explosion, love it. Apparently late game i will be able to target my skeletons with it! Problem is that I just dont see supports in the tree for it. Its split fire/physical spell. Physical appears to be crit focused.
Im itching to go kako demona form to scale both explosion and meat shields hp for its base dmg but Im not sure if it will make sense at all? Have flaming skulls but they dont appear to be doing much dmg, just like my minions. Again, I do not have minion dmg nodes
Btw contagion persisting on corpses to spread on explosion is quite cool!
They need both.More nerfs to endgame maps is absolutely pointless. The mobs need more hp, not less damage.
Probably your 2H weapon doesn't have high physical damage, I basically killed everything in like 3-4 slams after I've swapped to 2hander in A3. Also, it doesn't do much damage if boss stood in lava while you were trying to hit him with sunder. Try it on other bosses like Viper or Doryani, I think I've one shotted the latter (in phase1) with one slam in A6.Sunder seems to do absolutely dogshit damage on top of being slow as fuck.
It disables both your hand slots
revive timer gets interrupted by death of each persistent minion
You can assign the skill only to use the 2H weapon (and auto swap to it and back to 1H with the other stuff), that's what I offered initiallyHe plays 1h which is scuffed since there aren't good skill options that scale with speed or added dmg. That 1.4s sunder windup makes it completely worthless for 1h.
I would love to turn my build on its head, and use totems to support my minions, rather than the other way round. The warbringer minions are the only ones you can pretty much summon at will, besides SRS.Skeleton explosions are useless as their life is never high enough and you will never have enough corpses in boss battles due to how revive mechanics work (revive timer gets interrupted by death of each persistent minion).i have no idea what ill be doing and its making me uneasy. Especially since nothing seem to be working in long run and I keep switching, or at least change focus a bit. I think im nearing act2 end
im infernalist with fire doggy. Initially I wanted to do dark pact. Kind of spread between minion life nodes, chaos and ES.
Then I've learnt that dark pact isnt implemented. I saw that infernal legion is in, so wanted to do that... except I still didnt receive tier 2 supports. So im doing ed+contagion with meatshields. It sucked until Ive learnt that i must swap order. From poe1 im used to firing contagion first, except now its single target skill that auto targets enemy with ED.
Then I've received doggy and learnt that it got built in infernal legion... except it sucks.
ED+contagion starts to get dangerous, likely because I just dont focus on chaos. Im not commited.
Started playing with corpse explosion, love it. Apparently late game i will be able to target my skeletons with it! Problem is that I just dont see supports in the tree for it. Its split fire/physical spell. Physical appears to be crit focused.
Im itching to go kako demona form to scale both explosion and meat shields hp for its base dmg but Im not sure if it will make sense at all? Have flaming skulls but they dont appear to be doing much dmg, just like my minions. Again, I do not have minion dmg nodes
Btw contagion persisting on corpses to spread on explosion is quite cool!
If you are going to go minion explode you want to use Detonate Dead, it uses 20% of maximum life as damage. You want to use lvl 3 support that lets you treat your permanent summons as corpses. Problem is that no such minions have good life. I watched a build from a guy that uses some unique boots that blow up corpses and turn them into poison clouds or something. He experimented with these builds and could not find any that were good except the one with the unique boots and none that work in boss battles.I would love to turn my build on its head, and use totems to support my minions, rather than the other way round. The warbringer minions are the only ones you can pretty much summon at will, besides SRS.Skeleton explosions are useless as their life is never high enough and you will never have enough corpses in boss battles due to how revive mechanics work (revive timer gets interrupted by death of each persistent minion).i have no idea what ill be doing and its making me uneasy. Especially since nothing seem to be working in long run and I keep switching, or at least change focus a bit. I think im nearing act2 end
im infernalist with fire doggy. Initially I wanted to do dark pact. Kind of spread between minion life nodes, chaos and ES.
Then I've learnt that dark pact isnt implemented. I saw that infernal legion is in, so wanted to do that... except I still didnt receive tier 2 supports. So im doing ed+contagion with meatshields. It sucked until Ive learnt that i must swap order. From poe1 im used to firing contagion first, except now its single target skill that auto targets enemy with ED.
Then I've received doggy and learnt that it got built in infernal legion... except it sucks.
ED+contagion starts to get dangerous, likely because I just dont focus on chaos. Im not commited.
Started playing with corpse explosion, love it. Apparently late game i will be able to target my skeletons with it! Problem is that I just dont see supports in the tree for it. Its split fire/physical spell. Physical appears to be crit focused.
Im itching to go kako demona form to scale both explosion and meat shields hp for its base dmg but Im not sure if it will make sense at all? Have flaming skulls but they dont appear to be doing much dmg, just like my minions. Again, I do not have minion dmg nodes
Btw contagion persisting on corpses to spread on explosion is quite cool!
For instability, they should also have more max life than SRS, though they are one of those minions where you can't see the max life in skill stat.
Problem is that minion and totem nodes on the tree are not that convenient to combine :/
Then there's the 6linking lottery, the single dumbest mechaning I have ever seen in any game: tying your skills to lottery.
there is no more two types of burning now. There is only ignite. Only difference is if ignite is applied thorough hits or not (some supports only work with ignite applied through hits). Fire dog applies ignite but not through hits. Drain aliments should work, at least it works for me when I apply Ignite with Fire Wall since in Demon Form I cannot use Fire dog.does fire doggo fire aura count as alignment for drain aliments purposes? Or for fiery death? Since its aura I assume that it would get reapplied immediately?
Looking at wildfire but... im not convinced it makes any sense in this context? 1.5m is short distance and 2s exposure is quite long
if i wanted to explode my skellies, seems like i can reach high corpse conservation? 25% from support, 25% from tree... i might try that at some point
withering presence seem to never go over 2 stacks? Is it an issue with that skill or you cant stack withered anymore?
I might be interested in in my minions applying withered on hits, but its useless if they cant get me to 10 stacks quickly
Not sure what to do with my witch now that demon form seems bad... CI seem like no go with her abilities and so far im ES heavy
Trick about Sanctum is to try to only kill if you need to (like the stupid survive one). Also get relics that give you honor resistance or max honor.Then there's the 6linking lottery, the single dumbest mechaning I have ever seen in any game: tying your skills to lottery.
Having now done sanctum as a warrior, I do have to apologize. I judged you too harshly, 6linking lottery.
You can do full fire minion build
please, I have hipster standardslike everyone else
i somehow managed to get the final boss of chaos to go full retard at the NW end of the map by the wall, the narrow part. it just stopped moving there while i grenaded it. not that i needed it since im ranged, the only obstacle for my build there is the fact that he flies away as a time wasting mechanicTrick about Sanctum is to try to only kill if you need to (like the stupid survive one). Also get relics that give you honor resistance or max honor.Then there's the 6linking lottery, the single dumbest mechaning I have ever seen in any game: tying your skills to lottery.
Having now done sanctum as a warrior, I do have to apologize. I judged you too harshly, 6linking lottery.
I managed to make it to boss of 2nd level of Sanctum (for fun as I know you do not get ascendancy points for just lvl 2) and got killed there. It was fucking double boss, got both to very low health (due to how my DoT works) but as soon as one died, other one got full health and I was out of pots...
I actually think 2nd Trial (Temple of Chaos) is worse. If you get the wrong boss at the end you are just dead unless you got some crazy build already in Act 3 that can kill that boss in less than 10s. I basically just redid that trial until I got to fight the elemental bird boss.
Stormweave Firewall+ spark?View attachment 58791
well I have played quite a lot, for some days been blasting T15 maps (lvl 90 now)
my retarded opinion so far is that softcore there is not much benefit going defensive slower build
rather glass cannon T15 maps in 5 minutes and die every 1/10 maps than do T15 maps in 10 minutes and never die, there is not much punishment for dying other than losing map (unless u wanna grind to 99)
hope I get good enough before reset so I can do hardcore
also sad that I accidentally picked meta skill, too strong now when I have figured out decent build + gear is getting there. I probably do 1 more video T15 mapping after I get couple more gear upgrades I'm looking for and test harder bosses
tldr nerf spark + cannibalism
i have a friend running a shout build, hes knocking back enemies and damaging them, they never even get close to him. he's like a merc grenade except in human formWar is a cluncky pos, meanwhile the monk is pretty much d3 levels of dumb even with shitty ssf gear (at least early on no idea how it scales later). Suddenly "tacticool" gameplay isn't needed anymore, drop the bell and slap the bosses silly.