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Incline Path of Exile 2 - now available on Early Access

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,682
Location
Brazil
Wow what the fuck thats a big change, but if it's just experimental and for this one league its fine. Not sure I like something that affects the entire endgame map system being a subject to a roll on a relic tho...
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,814
as expected I got filtered by last voidstone fight, seems to be some kind of rhythm game :?
1739216515122.png

no energy to grind materials again so I take a break until next league

ice nova of frostbolts is kinda shit skill to use while learning mechanics since you cover whole screen you can't see shit

since alpha I have wanted to try flicker strike so guess thats my next char
 

Mark.L.Joy

Prophet
Joined
Sep 11, 2016
Messages
1,395
I checked poe ninja for the 1st and there's around 10k players, if they indeed had 200k or whatever it was it's players that are never coming back, looking more and more like a failure.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,814
Since we revealed our plans for the Legacy of Phrecia event in Path of Exile 1, we've seen lots of questions from the community regarding the event. We'll be answering the most common ones in this news post, as well as showcasing three more Ascendancy classes!


More Ascendancy Classes​

Check out the Daughter of Oshabi (Ranger), Antiquarian (Marauder) and Surfcaster (Shadow) Ascendancy classes below!


Daughter of Oshabi (Ranger)

As an Azmeri, the daughter has a great respect for nature - particularly the forest. She shares many of the powers of the Warden of the Maji, as well as being empowered by Shrines or utilising Sacred Wisps to aid Wand attacks.



Antiquarian (Marauder)

This Karui Collector hails from the port of Ngakanu. Over the course of his long career he has traded for historical artifacts, many of which he can employ in combat. Choose from Kalguuran relics, Karui trinkets used by legendary Chieftains or equipment from one of the great Karui enemies, General Marceus Lioneye.



Surfcaster (Shadow)

The Surfcaster is simply a Chill guy. His home is with the sea, for which he attunes to gain control of the Cold and Lightning elements. An expert fisherman himself you can reap great rewards for holding a Fishing Rod, if you can find him one.



We have a number of important questions we wanted to clarify. Here are some of our answers below, please keep them coming and we'll try to address as much of your feedback and questions as possible!


When is the event?​

We will be announcing this very soon! Keep an eye out on upcoming announcements.


How powerful are the Idols? What is the expected amount of juicing compared to the Atlas Tree?​

Idols can be found as either magic or rare items, they are unmodifiable but each modifier is approximately two to three times the power of a corresponding Atlas tree node. Not all stats are reflective of this however, for example if you had 100% chance to have Strongboxes be re-openable you'd be opening the same Strongbox all day, so in some cases the stats are more conservative values and in other cases they're higher like being able to get more Ritual rerolls and even reduce the cost of rerolls to be free. It is relatively difficult to describe the power difference between this system and the Atlas Tree but with a fully optimized set of Idols you could easily have more than three times the amount of different content or over three times the power of one type of content.


How do the Idols drop and how often are we expected to find an Idol?​

The Idols are in the core drop pool and will start dropping at Endgame, they completely scale with juicing and there is also a static drop chance of 50% for them to drop from the final Map boss in Maps to alleviate randomness. It is not intended that you are at the whims of randomness to find these as they are the gateway to fun. As you get further into the endgame and start applying more juice to your maps you will find more and more of these, certainly getting many per map.


Is the Idols system replacing the Atlas Tree?​

Only during this event. It is an old throw-away idea we didn't think would be good enough to replace the Atlas Tree. For this event we wanted to create an almost "alternate reality Wraeclast" vibe and thought this would be interesting to experience alongside the alternate Ascendancy class ideas also. After the event we will be adding the alternate Ascendancy Classes and alternate Endgame (Idols) to the Private League list so that people can have leagues with just one or the other at their leisure!


The Idol mechanic seems to be one that is lacking Quality of Life features, given the feedback are you considering improving this, or would you consider adding it during the event?​

Yes. The original intention was to be able to deliver an event quickly to give something new and fresh to play to help fill the time until we can deliver an expansion. Given the popularity and feedback for this event we've decided to develop these ideas further so we are currently (literally at the time of writing this) now implementing a loadout like system for the Idols, hopefully this will be ready in time but if not it will be shortly into the event starting.


Is there a meta-system to the Idol mechanic?​

Yes, initially there are locked slots (similar to Relics from Sanctum), you can unlock these slots by completing the same content that unlocks Favoured Map Slots. This will allow you to use the entire inventory and maximize your juice. You initially have access to 20 slots and can eventually unlock 12 to get a total of 32 slots.


Are there any rewards for participation in this event?​

Yes! We will release a video for an armour set you will be able to earn by achieving level thresholds in this event. Currently we're aiming for Level 80 to attain all four pieces of the Armour Set.


Is this content being used as a testing grounds for future expansions or Path of Exile 2?​

Not at all, as mentioned this was a throw-away development idea from the past, we have no current plans to use it for anything outside of being a future private league modifier.


There are concerns that one month isn't long enough, would you consider running this event or some deviation of it again? Or perhaps extending the duration?​

We're completely open to running additional events in the future using these based on your feedback. We are also open to extending the duration to give players more time to experiment and find all the broken builds with the Ascendancy classes and give more opportunity to earn the armour set mentioned above. The intention here was to help fill the time until we can deliver the much desired and deserved expansion so we can extend events and run more to fill that time until 3.26.0 is ready so it depends on that!


Atlas nodes close to the tree origin bias hard toward map sustain. Will there be anything similar in Legacy of Phrecia, such as low ilvl Idols biasing hard toward map sustain?​

We've just added Implicit modifiers to the Idols that grant x% increased chance to drop Maps. This should mean even if you find an Idol that isn't ideal for your strategy you can still use it to sustain more Maps.


Will the effect of Atlas Blocker nodes (such as Black Thumb – your maps cannot contain Harvests and cannot drop Harvest scarabs) be available?​

These are available in the form of Unique Idols.


Will Legacy of Phrecia be parented to the Settlers league, to Standard, or something else?​

Settlers League. When your characters are migrated out of the league their Ascendancy points are respecced and you'll be assigned one of the core Ascendancy classes.


Given that this is using Settlers League as a base, doing all the town upgrading again is becoming tiring, can there be a way to make this more efficient?​

Yes, we will be making early upgrades in particular cheaper in Settlers leagues (including this event and the core league) to streamline this process.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,415
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Just ran 180 Divines worth of Audiences with the King and am completely bankrupt. RIP Astramentis/Adorned dreams. Think I'm done with this league.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,446
Location
Eastern block
This is what Steam reviews say:

- melee might be in the worst state it has ever been in, including PoE 1
- worse PoE 1 with better graphics (plus PoE 1 died for this)
- GGG disregarded their own values
- there is exactly one viable build for every class

True or false?
 

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
10,914
Location
(╯°□°)╯︵ ┻━┻
- melee is just as bad, but in a different way
- it's better in some aspects besides graphics, but yes, many things are worse (balance, "crafting", etc.)
- what values exactly are those?
- there's plenty of viable builds, though of course most people refuse to play builds that are merely viable rather than outright broken
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,415
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Just ran 180 Divines worth of Audiences with the King and am completely bankrupt. RIP Astramentis/Adorned dreams. Think I'm done with this league.
you mean you wanted astramentis but never got one? what the fuck did you spend that mirror on?
I sold it for 330 Divines. I lost about 150 Divines on Omens of Whittling trying to flip an item to turn it mirror tier, ended up only selling it for 60 Divines as I never hit the high Phys Roll. I sunk in about 200-250 Divines into my Gemling Stat Stacker, and my last two upgrades were switching to Adorned and Astramentis. Grinded up to 180 and just lost it all...
 

EruDaan

Arcane
Joined
Jan 1, 2013
Messages
1,685
Sounds like someone explaining someone else how he tried to beat the system in Las Vegas... for nights on end but kept losing.

Bro, this doesn't sound very healthy. Or, in other words - this game mechanic doesn't sound healthy. Sounds rather like the One Armed Bandits they have in the City of Lights...
 

motherfucker

Educated
Joined
Aug 23, 2020
Messages
364
I sold it for 330 Divines. I lost about 150 Divines on Omens of Whittling trying to flip an item to turn it mirror tier, ended up only selling it for 60 Divines as I never hit the high Phys Roll. I sunk in about 200-250 Divines into my Gemling Stat Stacker, and my last two upgrades were switching to Adorned and Astramentis. Grinded up to 180 and just lost it all...
Imagine explaining this sentence to a Victorian era child
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,849
what values exactly are those?
What is meant by form over function?
The form (the look of the thing) has completely eclipsed the function (the usability of it). It looks great, but you can't use
*laughs in Skyrim*
See:
Kool-Aid2077 (lol)
XCOM 2 (glorified football manager)
RAGE ( vs Borderlands, F3 - F4)
etc. dead IP

So long and thanks for all the fish
 
Last edited:

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,415
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Sounds like someone explaining someone else how he tried to beat the system in Las Vegas... for nights on end but kept losing.

Bro, this doesn't sound very healthy. Or, in other words - this game mechanic doesn't sound healthy. Sounds rather like the One Armed Bandits they have in the City of Lights...
It started because I was farming ritual and I got an Audience With the King. "Great, can't wait to sell this for 9-10 Divs." Then I see they're only selling for six divines now. "Eh fuck it let's run it. If I get an Ingenuity that's an easy 17-18 Divines." Run the Key and get the dogshit Unique shoes. "Fuck it, let's buy and run two more. I'll definitely get an Ingenuity within three runs, break even, and maybe if I corrupt I'll hit the lottery". After the next two bricked, I said two more, and then I spiraled. Didn't hit a Belt till I was down like 80 Divines, and I was so dejected I just kept going...Felt like I was stuck at the Blackjack table in the casino.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,415
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
Sounds like someone explaining someone else how he tried to beat the system in Las Vegas... for nights on end but kept losing.

Bro, this doesn't sound very healthy. Or, in other words - this game mechanic doesn't sound healthy. Sounds rather like the One Armed Bandits they have in the City of Lights...
Mapping and Ultimatum are the two consistent ways of grinding currency without having to invest divines and needing some luck. Arbiter, Logbooks, Simulacrums, Breachstones, Audiences, Sanctum with Unique Relics, all of them require you to invest divines, and with a large enough investment statistically you will make money. Ultimatum gets tedious after a while, and the mapping system in the current endgame is so awful I couldn't do it. Pathing to three-four towers in the fog with a chance of the area having natural terrain blocking off significant portions, or the area being populated with shit maps feels so bad. So with the consistent grind methods out (which sucks as I would have loved to have just grinded Delirious maps with Breach and/or Ritual for hours and hours as long as they were good layouts) I made most of my currency by doing the other methods. Do it long enough and you just get the gambling mentality.

Game is great but I really hope they overhaul end game mapping to get rid of towers and to fix all the shit layouts.
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,734
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
You guys putting a lot of time in an EA game with lots of content missing and existing content cclearly rushed. Just come back a few months later when they at least release all them classes.
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,502
Location
Germany
You guys putting a lot of time in an EA game with lots of content missing and existing content cclearly rushed. Just come back a few years later when they at least release all them classes.
fixed. We're talking GGG here.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,401
hmmm... whats better? map or unique stash? Got money left for one. I feel like both are annoying, however my uniques takes right now 4 tabs, while maps just one
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,941
hmmm... whats better? map or unique stash? Got money left for one. I feel like both are annoying, however my uniques takes right now 4 tabs, while maps just one
Long term map tab. You do not need that many uniques, just turn them into chance shards.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,401
hmmm... whats better? map or unique stash? Got money left for one. I feel like both are annoying, however my uniques takes right now 4 tabs, while maps just one
Long term map tab. You do not need that many uniques, just turn them into chance shards.
dunno... in ssf i kind of want to keep everything in case of restarting with something weird. Im leaning towards unique tab actually...
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,941
hmmm... whats better? map or unique stash? Got money left for one. I feel like both are annoying, however my uniques takes right now 4 tabs, while maps just one
Long term map tab. You do not need that many uniques, just turn them into chance shards.
dunno... in ssf i kind of want to keep everything in case of restarting with something weird. Im leaning towards unique tab actually...
Most are very low level and useless anyways.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,259
Location
Nantucket
When they releasing the druid?
Druid and Huntress were almost released with early access but they decided to allocate those resources into polish. They'll release together.

I'm guessing March.
 

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