EARLY ACCESS STARTS DECEMBER 6TH 2024
Path of Exile and Path of Exile II are now officially separate games but share your cosmetic/stash MTX purchases. Featuring their own separate development teams, leagues and mechanics. Also 2x the supporter packs :^)
Path of Exile and Path of Exile II are now officially separate games but share your cosmetic/stash MTX purchases. Featuring their own separate development teams, leagues and mechanics. Also 2x the supporter packs :^)
Features Six act campaign with each act focusing on a league mechanic previously introduced in the original Path of Exile serving as a tutorial for the endgame. Combat is much slower and far more lethal. Been compared to souls games and ruthless with gold on steroids. Everyone who played it like the original game got their shit wrecked. Each class has its own dodge mechanics w/ i-frames (there are modifiers of how this works on the passive tree) Gold is now a currency in the game 100+ unique environments 600+ monsters 100+ bosses WASD movement A new endgame At the conclusion of Path of Exile 2's six-act campaign, you'll gain access to its endgame. Each of the more than 100 endgame maps has its own boss fight and modifiers that enable revamped versions of many of Path of Exile's past leagues. Character classesPath of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build. Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.Witch / Sorceress (new) Ranger / Mercenary (new) Duelist / Monk (new) Shadow / Huntress (new) Templar / Druid (new) Marauder / Warrior (new) Character build changesPath of Exile 2 features 240 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build. This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses.Dual spec passives based on weapon swapping with the ability to manually configure which weapon you want to use every time you cast an ability so for example every time you use ice shards it would use passive tree #2 instead of defaulting to passive tree #1. These points are exclusive to skill tomes given as quest rewards, found in the open world and optional boss loot. Some sort of Altars of Lilith equivalent that gives your character permanent stat boosts. |
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