ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,743
Fuck my build is dying too much on white maps
4300 life + 1400 mana (mom), 15% block chance and basalt up, 3 end charges and I get destroyed by any pack that does good phy damage (especially ranged groups).
First time I do a channeling build and I am not enyoing it. How do scorching ray builds survive this, they got less aoe than my LT.
Maybe I should replace the basalt with a stibnite..
Funniest part is that I rarely die in map boss fights but any ranged pack with rare with bonus phy damage aura kills me before I can react
4300 life + 1400 mana (mom), 15% block chance and basalt up, 3 end charges and I get destroyed by any pack that does good phy damage (especially ranged groups).
First time I do a channeling build and I am not enyoing it. How do scorching ray builds survive this, they got less aoe than my LT.
Maybe I should replace the basalt with a stibnite..
Funniest part is that I rarely die in map boss fights but any ranged pack with rare with bonus phy damage aura kills me before I can react
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