Nim
Augur
- Joined
- Oct 22, 2006
- Messages
- 463
Jewelry boxes in delve depth 40 and lower solve that.Yeah, I always have the most trouble with the ring and amulet (especially the amulet) when doing the chaos recipe. The pain is known.
Jewelry boxes in delve depth 40 and lower solve that.Yeah, I always have the most trouble with the ring and amulet (especially the amulet) when doing the chaos recipe. The pain is known.
Around what character level does the tutorial end and actual difficulty begin? Is it after you finish Act I?
After Act 10 and beyond. The first maps are still extremely easy.Around what character level does the tutorial end and actual difficulty begin? Is it after you finish Act I?
I though you were kidding and then saw Hobo Elf's responseAround what character level does the tutorial end and actual difficulty begin? Is it after you finish Act I?
After you finish act 10.
Act 1 used to actually be kinda sorta a little difficult a loooooong time ago, I remember running the first ever timed races on it and actually dying on the Tidal Island. Now I think you only die if you go AFK. You'll start hitting slightly harder content after you complete Part 1 and get your resistances nerfed by 30% (especially if you're like me and like glasscannon builds and are "melee"), but until then, save for an occasional spike, it's pretty easy. Act 1 is honestly shameful in its state though, it's a bad intro to the game in my opinion - it doesn't have the depth, the difficulty, and even simply the look that should be a good hook for the game. They need to either revamp A1 or make a prologue act or something, imo - preferably revamp, though.I though you were kidding and then saw Hobo Elf's responseAround what character level does the tutorial end and actual difficulty begin? Is it after you finish Act I?
After you finish act 10.
So, around Act 10 my build choices will also start feeling impactful? I'm just lvl 11 and I'm not feeling a huge difference, but I guess when the level cap is 90 (100 if you grind) lvl 11 translates to around lvl 1,5 in a system with a cap of 20 levels.
Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Tecto at L11 in Act 1 on a new char? Ofc.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
Does not matter what he uses at lvl 11. He can default attack and do first two acts easily. But for best leveling experience he wants the skills I mentioned.Tecto at L11 in Act 1 on a new char? Ofc.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
I got the Ground Slam gem somewhere before I was lvl 3 and I've been ground-slamming my way through the areas without much trouble. I have a boost to my mana generation as well: +27% mana regen from an amulet. So unless I'm fighting some miniboss, I'm not likely to run out of mana for ground-slamming.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
Dude, I'm just telling him the skills he can pick up NOW. Why the fuck would anyone default attack when you can take one of the basic AoEs and save loads of time? Plus LS is great for cutting corners in early game. Elevation? Jump on it. Hoo boy, that's a minute of running cut off the timer!Does not matter what he uses at lvl 11. He can default attack and do first two acts easily. But for best leveling experience he wants the skills I mentioned.Tecto at L11 in Act 1 on a new char? Ofc.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
I got the Ground Slam gem somewhere before I was lvl 3 and I've been ground-slamming my way through the areas without much trouble. I have a boost to my mana generation as well: +27% mana regen from an amulet. So unless I'm fighting some miniboss, I'm not likely to run out of mana for ground-slamming.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
I didn't say anything about LS (Leap Slam).. LS is a movement skill, I was commenting on your recommendation of main attack skills.Dude, I'm just telling him the skills he can pick up NOW. Why the fuck would anyone default attack when you can take one of the basic AoEs and save loads of time? Plus LS is great for cutting corners in early game. Elevation? Jump on it. Hoo boy, that's a minute of running cut off the timer!Does not matter what he uses at lvl 11. He can default attack and do first two acts easily. But for best leveling experience he wants the skills I mentioned.Tecto at L11 in Act 1 on a new char? Ofc.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
I was giving early game recommendations for where he is. K? K.I didn't say anything about LS.. LS is a movement skill, I was commenting on your recommendation of main attack skills.Dude, I'm just telling him the skills he can pick up NOW. Why the fuck would anyone default attack when you can take one of the basic AoEs and save loads of time? Plus LS is great for cutting corners in early game. Elevation? Jump on it. Hoo boy, that's a minute of running cut off the timer!Does not matter what he uses at lvl 11. He can default attack and do first two acts easily. But for best leveling experience he wants the skills I mentioned.Tecto at L11 in Act 1 on a new char? Ofc.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
As I said, any skill will get you to end of Act 2. After that the game does become a bit more difficult in each act, but not much. Act 3 and Act 4 enemies start dealing more damage and new players that didn't put passive points into some life will feel it.I got the Ground Slam gem somewhere before I was lvl 3 and I've been ground-slamming my way through the areas without much trouble. I have a boost to my mana generation as well: +27% mana regen from an amulet. So unless I'm fighting some miniboss, I'm not likely to run out of mana for ground-slamming.Lol you are giving him years too old info. Nobody uses Ground Slam or Cleave in 2018/2019.Marauder is what I usually play. Unless you're on hardcore, you can ditch shield for now and go for a 2hander. Grab something like Cleave or Ground Slam for your main attack, and something like Leap Slam for your r-click, and you'll be clearing through the maps pretty quickly.Since I'm a total noob, haven't even played Diablo/II, I decided to go with the most resilient character and made Marauder, and even play mostly with a shield.
Useful hint: shift-click makes you attack ground in the direction you're clicking. Saves a lot of life for your mouse, and it doesn't matter if you have a target or not when your main attack is AoE.
Now it is Sunder/Tectonic Slam/Consecrated Path.
Fake news. I do. On champion it's still nice skill. Not great, but if you want melee it's your only option in current PoE.Nobody uses Cleave in 2018/2019.
You do know that is a figure of speech?Fake news. I do. On champion it's still nice skill. Not great, but if you want melee it's your only option in current PoE.Nobody uses Cleave in 2018/2019.
Yes but mechanics of old skills were never truly updated to match new skills they add. GGG is fan of making new skills that overshadow old ones so they bring in people to come back to try them.Don't the game rules make it so that active abilities scale in power as the player and his weapons level up?
Act 1 used to actually be kinda sorta a little difficult a loooooong time ago, I remember running the first ever timed races on it and actually dying on the Tidal Island. Now I think you only die if you go AFK. You'll start hitting slightly harder content after you complete Part 1 and get your resistances nerfed by 30% (especially if you're like me and like glasscannon builds and are "melee"), but until then, save for an occasional spike, it's pretty easy. Act 1 is honestly shameful in its state though, it's a bad intro to the game in my opinion - it doesn't have the depth, the difficulty, and even simply the look that should be a good hook for the game. They need to either revamp A1 or make a prologue act or something, imo - preferably revamp, though.I though you were kidding and then saw Hobo Elf's responseAround what character level does the tutorial end and actual difficulty begin? Is it after you finish Act I?
After you finish act 10.
So, around Act 10 my build choices will also start feeling impactful? I'm just lvl 11 and I'm not feeling a huge difference, but I guess when the level cap is 90 (100 if you grind) lvl 11 translates to around lvl 1,5 in a system with a cap of 20 levels.
Regarding the trading, is there some simple way to just search for 6L chests or 6L weaps? I've been searching by [base item name] + 6L and it's honestly a major pain in the dick that way, surely there's better ways?
And speaking of, is the only way to check price against others when selling a unique or a gem by copying the name, going into search, and then looking at other stats to figure out the price range, or is there some faster way to do it? I am insanely spoiled by in-game AHs, but I admit POEtrade is way better than the original "Hey, check the forums for trading" option.