Aothan
Magister
- Joined
- Mar 16, 2008
- Messages
- 1,742
I just found Frost Blades with my Templar and after some consideration I think it is the increased range (+14 melee) which makes it especially useful for certain types of skill gem combinations. Presently I'm using Melee Splash and Physical to Lightning to emphasise the ranged aspects of this melee skill and it appears the area of effect from Melee Splash does contribute to additional projectile generation. But for now I am regarding the projectiles as supplementary to the combination of melee range and multiple conversions of physical to elemental types which complements many of the Templar's abilities.
I'm also preparing for Mind over Matter and trying to avoid the 'out of mana' scenario by taking all of the increased mana regeneration abilities, as with the main aura skills for the Templar so as to include a high level Clarity skill. I'm also trying to determine whether, for number of skill points available, using a jewel that transforms nearby armour nodes (at 50% value) to energy shield might better complement the use of Mind over Matter. But that is a future possibility, after Act 4..
I'm also preparing for Mind over Matter and trying to avoid the 'out of mana' scenario by taking all of the increased mana regeneration abilities, as with the main aura skills for the Templar so as to include a high level Clarity skill. I'm also trying to determine whether, for number of skill points available, using a jewel that transforms nearby armour nodes (at 50% value) to energy shield might better complement the use of Mind over Matter. But that is a future possibility, after Act 4..