I think you get access to some kind of PoE Adventurer's Hall type thing after the prologue.
do anyone know if it is possible to dual class or take levels in different classes, similar to DnD v 3.5? I always enjoyed the possibility to make different class combination in NWN2, and am a bit worried if it will be available in Kingmaker. Also it looks like there are just way too many classes.
There is really no point multiclasssing in PF. You can do it and someone said before that Mystic Theurge will be a Class so there is you dual caster.
Personally i'm dissapointed Arcanist is not in the game (or exploit wizard archetype). It's imo along the magus one of the coolest classes PF has
It's funny how developers these days want to make the player pay gold or mercenary tokens to create a custom party. But they would never dare implement training halls that require paying to level up, which would frighten casuals who have never seen a real computer role-playing game with such a feature (SSI Gold Box, Might & Magic, and others).
There is really no point multiclasssing in PF
Art director:
There is really no point multiclasssing in PF
Disagree. Full multiclassing is often not advisable, but even though dipping was nerfed it's still p. great under certain circumstances. One of the most fun characters I've played in Pathfinder was this:
Bard Archetype: Archaeologist
Fighter Archetype: Lorewarden
(1): Bard 1: Combat Reflexes (1st level), Lingering Performance (Human BF) (BAB +0)
(2): Fighter 1: Weapon Focus [Whip] (Fighter BF) (BAB +1)
(3): Fighter 2: Combat Expertise (Lore Warden BF), Improved Trip (Fighter BF), Whip Mastery (3rd level) (BAB +2)
(4): Bard 2: +1 Strength, (BAB +3)
(5): Bard 3: Fury's Fall (5th level) (BAB +4)
(6): Bard 4: Improved Whip Mastery (Rogue Talent: Combat Feat) (BAB +5)
(7): Fighter 3: Greater Trip (7th level) (BAB +6)
(8): Bard 5: +1 Dexterity, (BAB +6)
(9): Bard 6: FEAT, (BAB +7)
(10): Bard 7: (BAB +8)
(11): Bard 8: Rogue Talent, FEAT, (BAB +9)
(12): Bard 9: +1 Strength
(13): Bard 10: FEAT, (BAB +10)
(14): Bard 11: (BAB +11)
(15): Bard 12: FEAT, (BAB +12)
Cool feats: Greater whip Mastery, Combat Casting, Gang Up, Improved Critical,
Power Attack, Vital Strike + Felling Smash?
Cool rogue talents: Ninja Trick (then pick up another Combat Trick for another Combat Feat), Positioning Strike, Stand Up
Cool advanced rogue talents: Another Day, Feat
Why does he have boobs?It's funny how developers these days want to make the player pay gold or mercenary tokens to create a custom party. But they would never dare implement training halls that require paying to level up, which would frighten casuals who have never seen a real computer role-playing game with such a feature (SSI Gold Box, Might & Magic, and others).
Hell i mean It makes sense to switch it, If you are hiring mercenaries why are you having single time payment ? Rather than steady slow payment ? it makes sense to be able to take someone onto party without paying, there certainly are kids wanting to go on adventure in fantasy worlds and there certainly will be adventures looking for new party, by contrast paying for levelup makes sense as while you have experience you need time to apply it level up payment is essentially simulation of character drilling tricks he learned because you cant exactly train on monsters even if you figured out the tricks. Hell even if you take system of arcanum or others where you level up normally but when you want to move in skills from Beginner to Proficient etc, in which case you can gain experience but you need refinement which is what skill masters are for.
I like arcanum system the best, it feels like you are actually gaining experience while at the same time you are not choosen one and you teachers to spend few days using your potencial to proper you higher, it also help you might need to complete quest for master or expert level as you need to make it worth their time, kinda makes most sense imo.
Thank god he is not named Sergei otherwise i wouldnt be able to resist the memes
Art director:There is really no point multiclasssing in PF
Disagree. Full multiclassing is often not advisable, but even though dipping was nerfed it's still p. great under certain circumstances. One of the most fun characters I've played in Pathfinder was this:
Bard Archetype: Archaeologist
Fighter Archetype: Lorewarden
(1): Bard 1: Combat Reflexes (1st level), Lingering Performance (Human BF) (BAB +0)
(2): Fighter 1: Weapon Focus [Whip] (Fighter BF) (BAB +1)
(3): Fighter 2: Combat Expertise (Lore Warden BF), Improved Trip (Fighter BF), Whip Mastery (3rd level) (BAB +2)
(4): Bard 2: +1 Strength, (BAB +3)
(5): Bard 3: Fury's Fall (5th level) (BAB +4)
(6): Bard 4: Improved Whip Mastery (Rogue Talent: Combat Feat) (BAB +5)
(7): Fighter 3: Greater Trip (7th level) (BAB +6)
(8): Bard 5: +1 Dexterity, (BAB +6)
(9): Bard 6: FEAT, (BAB +7)
(10): Bard 7: (BAB +8)
(11): Bard 8: Rogue Talent, FEAT, (BAB +9)
(12): Bard 9: +1 Strength
(13): Bard 10: FEAT, (BAB +10)
(14): Bard 11: (BAB +11)
(15): Bard 12: FEAT, (BAB +12)
Cool feats: Greater whip Mastery, Combat Casting, Gang Up, Improved Critical,
Power Attack, Vital Strike + Felling Smash?
Cool rogue talents: Ninja Trick (then pick up another Combat Trick for another Combat Feat), Positioning Strike, Stand Up
Cool advanced rogue talents: Another Day, Feat
In kinda not seeing how it works aside from increasing staying power in fight.
Anyway, the point was to demonstrate that dips are still a thing.
Anyway, the point was to demonstrate that dips are still a thing.
They are still viable, but much less common than in 3e.
If you are talking about quality...well it will be quite the challenge to write worst thing than dumpsterfire.how will this compare to dumpsterfire
Gamers knew that they would get more lame Sawyerism shit in Dumpsterfire, so they didn't buy the sequel. The developer and publisher of Kingmaker can still circumvent any nostalgic expectations as this is their first IE-like game, so it will probably sell better.how will this compare to dumpsterfire?
Well there are no dialogues in campaign, just descriptions. And dialogue is what makes or breaks writing in game.I guess it depends on how much writing the PnP campaign itself has. The main quest might not be retarded if they just copied what is written in the campaign, if the campaign isn't retarded that is.
With this type of awesome ranged weapon, you can solve a lot of problems in PATHFINDER: KINGMAKER. What will be your first target?
That design is so hilariously dumb and non-functional it's downright amazing.https://steamcommunity.com/games/Pathfinder_Kingmaker/announcements/detail/1715197421800572190
With this type of awesome ranged weapon, you can solve a lot of problems in PATHFINDER: KINGMAKER. What will be your first target?
It's not just any steampunk, it's HEAVY steampunk.