Infinitron , how do I pay the extra ten bucks to get an alpha key? Watching these let players not seeing/reporting what is obvious bugs with the pathfinder system from a Pathfinder GM's perspective is killing me.
Infinitron , how do I pay the extra ten bucks to get an alpha key? Watching these let players not seeing/reporting what is obvious bugs with the pathfinder system from a Pathfinder GM's perspective is killing me.
If they haven't set up an account for you on the backer portal, you'll need to contact BerserkerKitten and ask him about it.
Infinitron , how do I pay the extra ten bucks to get an alpha key? Watching these let players not seeing/reporting what is obvious bugs with the pathfinder system from a Pathfinder GM's perspective is killing me.
If they haven't set up an account for you on the backer portal, you'll need to contact BerserkerKitten and ask him about it.
I'm curious, too. I paid $35 for the digital download. The site says I need to pay at least $95 for an alpha key?
Infinitron , how do I pay the extra ten bucks to get an alpha key? Watching these let players not seeing/reporting what is obvious bugs with the pathfinder system from a Pathfinder GM's perspective is killing me.
I wasn't throwing shade on you my good chap. If I see any issues in your videos I will leave a report. You are playing somewhat tactically and the issues aren't as apparent with your play style.You could also, if you wanted, pass those notes to the Let's Players and see if they will report of them. No need to die.
I wasn't throwing shade on you my good chap. If I see any issues in your videos I will leave a report. You are playing somewhat tactically and the issues aren't as apparent with your play style.You could also, if you wanted, pass those notes to the Let's Players and see if they will report of them. No need to die.
watched a bit of sstacks' LPs (thanks Shane) - this is looking like a very nice product. Artwork is very good. I really like the character page screens. Almost convinced me to buy. Next question -- when is the ETA ?
watched a bit of sstacks' LPs (thanks Shane) - this is looking like a very nice product. Artwork is very good. I really like the character page screens. Almost convinced me to buy. Next question -- when is the ETA ?
I THINK first quarterish 2018
watched a bit of sstacks' LPs (thanks Shane) - this is looking like a very nice product. Artwork is very good. I really like the character page screens. Almost convinced me to buy. Next question -- when is the ETA ?
I THINK first quarterish 2018
? No.
We have this thread for a reason people http://www.rpgcodex.net/forums/index.php?threads/the-list-of-incline-2018-edition.119850/
If you want to kill that wisp you need to have someone with either the spell protect energy or resist energy set to electriciy to tank. Its damage is all electricity. There may be a potion version of resist energy around.
Magic missile is the only spell that actually works on wisps and are immune to other magic. Fighting defensively gimps your attack and the wisp is hitting touch AC anyway, which with its attack bonus, is almost guaranteed to hit regardless of the defensive fighting.
Thylacine is an ice age wolf analogue.
Watching that video now sstacks. I was invited to the beta but I'm a bit busy with Baldur's Gate atm, and your LP looks plenty good enough that mine would just be redundant.
Hoping this one is going to be really good! Nice to see the quest journal already looking like a real journal.
Wish the game had an Appraise skill or something similar. Not sure I like knowing how much gold an item is worth when you first pick it up.
Not having knowledge checks and a bestiary entry is something that is missing in the alpha that is crucial in my opinion to the pathfinder experience. Many monsters have abilities, immunities, or weaknesses that you can roll your knowledge skills for at the beginning of combat to discover. Without that piece, how is someone not familiar with the lore supposed to know how to counter? Hopefully that gets added in.
Like in Baldur's Gate? You reload a save if you lost the battle and try again after you experienced what enemy can do.Not having knowledge checks and a bestiary entry is something that is missing in the alpha that is crucial in my opinion to the pathfinder experience. Many monsters have abilities, immunities, or weaknesses that you can roll your knowledge skills for at the beginning of combat to discover. Without that piece, how is someone not familiar with the lore supposed to know how to counter? Hopefully that gets added in.
It seem silly to me to promote save scumming when there are tools already in the table top game to address it. That wisp fight setup should let you use your heal skill to discover that the corpses were charred and to detect the smell of ozone in the air. Then you would get a penalized skill check to figure out what creatures could have done the deed. Monster ID is supposed to be the inquisitors main schticks anyway.Like in Baldur's Gate? You reload a save if you lost the battle and try again after you experienced what enemy can do.Not having knowledge checks and a bestiary entry is something that is missing in the alpha that is crucial in my opinion to the pathfinder experience. Many monsters have abilities, immunities, or weaknesses that you can roll your knowledge skills for at the beginning of combat to discover. Without that piece, how is someone not familiar with the lore supposed to know how to counter? Hopefully that gets added in.