Kyl Von Kull
The Night Tripper
Wow, I used to know a total lookalike of this girl when we were at university, but she was batshit crazy. :D
The beautiful ones always are.
Wow, I used to know a total lookalike of this girl when we were at university, but she was batshit crazy. :D
But Pathfinder is not being made by overpaid, useless americans....didn't we hear something similar coming from Numenera?
That was a cool article. I also liked how he dodged the question about inclusiveness :DDid anybody post the MMORPG interview?
This got me excited:
“AM: The game is huge and, as of now, we have close to one million words already written. That is still ongoing and we are not finished yet. We were recently working on the epilogues and over 100 things could happen in this part of the game alone. So, it is still growing but it is pretty big.”
Read more at:
https://www.mmorpg.com/interviews/p...oper-interview-1000012751#zEfkKjKggMZoGfiB.99
Oh I know it's elf from DA2, thought you meant she was somehow involved in Pathfinder like voice acting (then it would be gnome girl for me then, lol)
I think Octavia is a lot cuter
Fix it for you mate.The larper ones always are.
Cannot believe Chris Avellone has prostituted himself into such a malevolent pit of pointed-earness.All these elf pictures, we need a horror button!
Cannot believe Chris Avellone has prostituted himself into such a malevolent pit of pointed-earness.
I mean, hasn't he even read Pratchett's "Lords and Ladies"?
Well, the MCA interview-thread seems to suggest a mind like ... like metal. Guess Neanderthal can sleep safe (that is, surrounded with horseshoes).Like all Sicilians, MCA has cold iron in his blood; the fair folk cannot hurt him. Crivens, lad, he worked with Colin McComb, author of the complete book of elves (really!), and his work was untainted.
That is not what interests 'dex, 'Dex needs to know if she isReminder that Felicia Day is almost 40 and also a mother now.
I am not the lead writer, I report to the very professional Alexander Komzolov, who has the narrative well in hand.
I'm happy to give you breakdowns of how much I've written/rescripted for the game once I get confirmation on some points.
http://www.rpgcodex.net/forums/inde...game-development-hierarchies-and-more.121588/Whats Avellone's contribution to this game's writing exactly?
There's no reason for concern, MCA has always hated elves (and halflings).Cannot believe Chris Avellone has prostituted himself into such a malevolent pit of pointed-earness.
I mean, hasn't he even read Pratchett's "Lords and Ladies"?
Whats Avellone's contribution to this game's writing exactly? Or is it still unknown?
So right now, my work has been: Revising the story, revising each chapter of the Adventure Path, general feedback, writing the aesthetic/reactive style guides for the game (on-going as new elements appear), and also specc’ing out the technical requirements for dialogue on the design side (for alignment choices, reactivity, etc).
I have also revised a number of written scripts for the game’s vertical slice, and am coordinating with editors in the States to naturalize the English as well. I haven’t altered the structure of the sequences, merely rewritten nodes. While I haven’t done much with the companions yet, that’s actually because I’ve been spending more time on the antagonists in the game and how they interact from chapter to chapter.
Sounds like he is doing some writer lead type of job, high level design and coordination. Better than what he did for TToN and other such games.There's no reason for concern, MCA has always hated elves (and halflings).
He's confirmed to be working on Amiri and Jubilost, but also wanted to work on three other characters.So right now, my work has been: Revising the story, revising each chapter of the Adventure Path, general feedback, writing the aesthetic/reactive style guides for the game (on-going as new elements appear), and also specc’ing out the technical requirements for dialogue on the design side (for alignment choices, reactivity, etc).
I have also revised a number of written scripts for the game’s vertical slice, and am coordinating with editors in the States to naturalize the English as well. I haven’t altered the structure of the sequences, merely rewritten nodes. While I haven’t done much with the companions yet, that’s actually because I’ve been spending more time on the antagonists in the game and how they interact from chapter to chapter.
Yeah, he should join Owlcats and work as a permament high-ranking employee, not a contractor.Avellone's talents are wasted doing contract writing for everyone and their mother. He's a cut above almost every other creative in the industry, so he needs to, as much as possible, set the direction for the narrative and write as many characters as possible.
Sounds like he is doing some writer lead type of job, high level design and coordination.