Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
14,812
Location
Frostfell
Reloaded at Act 5 and now took Gold Dragon dropping my Angel. Immediately all the team buffs and spells are gone. And the Gold Dragon Form always seem to get dispelled during fights. Gold Dragon really needs a buff or at least an undispellable dragon form.
Gold dragon and swarm are unfinished and several times weaker than the other paths unfortunately. Gold dragon gets to keep companions at least.

Swarm is the murderhobo path and murderhobos must suffer!!!
Trust me they'll be suffering when they lose every companion and their previous mythic path in return for... 4 natural ac... and then spend 5 hours grinding like it's a classic jrpg to turn that into 10 ac

That is too much suffering even for a murderhobo... But I wonder how the swarm ending is...
 

perfectslumbers

Arbiter
Joined
Oct 24, 2021
Messages
1,198
Reloaded at Act 5 and now took Gold Dragon dropping my Angel. Immediately all the team buffs and spells are gone. And the Gold Dragon Form always seem to get dispelled during fights. Gold Dragon really needs a buff or at least an undispellable dragon form.
Gold dragon and swarm are unfinished and several times weaker than the other paths unfortunately. Gold dragon gets to keep companions at least.

Swarm is the murderhobo path and murderhobos must suffer!!!
Trust me they'll be suffering when they lose every companion and their previous mythic path in return for... 4 natural ac... and then spend 5 hours grinding like it's a classic jrpg to turn that into 10 ac

That is too much suffering even for a murderhobo... But I wonder how the swarm ending is...
Swarm story has some neat and very creepy ideas but has very little content and is unfinished, it could be really interesting if it was expanded on. Gold dragon is even worse since it was very clearly written last minute by an intern or something and it's unique act 5 quest is "pick up items from main story dungeons," so it doesn't even have it's own quest really. Very annoying part of stretch goal culture.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
11,953
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Hi, I'm new, so idk if this is considered stirring up problems, but I NEED to ask:

Who is Lilura and why did he design Shrine of the Three like that? I've been loving this game like no other, but that encounter...that encounter made me put the game down. Being forced into Turn based, tedious gameplay was a sudden and complete turn-off, and I just genuinely want to understand if that was trolling or considered actual fun gameplay around here.

Infinitron :lol:
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,470
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
Gold dragon is even worse since it was very clearly written last minute by an intern or something

Yeah, sadly. Worst part of the game is late game mythic paths. But come to think of it everything goes downhill after act 4 .Whole act 5 is a joke especially if you don't do Nenio's quest and other puzzle quest.
Just like Kingmaker.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,513
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I told them to make it a tacticool battle that requires micromanagement in turn-based mode, not to make it annoying! :lol:
I know everyone here has been bashing that encounter, but I actually enjoyed it.

At the very least, it requires you to do something different from select all -> left click the enemy. You have to hold your ground against enemies who can dispel your buffs while looking for the best path to avoid every trap. If you move all the characters as a single unit, you will have to go back and forth between the various switches, facing numerous waves of enemies. If you decide to split your party to speed up the process, you will face fewer waves, but you will risk leaving the less tanky characters undefended. You can also use teleportation spells to cheat the whole encounter, and anything that gives a reason and a chance to use Dimension Door in combat is a welcomed addition in my book.

It's not like this encounter is a masterpiece, but I'd still take it over all the copypasted uninspired and non-challenging fights in Iz or the Ineluctable Prison.

Hi, I'm new, so idk if this is considered stirring up problems, but I NEED to ask
I love the idea that anyone out there might think that asking this question could be considered "stirring up problems". But maybe he was referring to this:

Who is Lilura and why did he
 

purupuru

Learned
Joined
Nov 2, 2019
Messages
414
Nah, instead they should make Nenio dungeon a full mythic path. You headgear gets locked in with Mask of Nothing and every one of your dialogue response gets replaced with "The absence of an answer is an answer too".
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Nah, instead they should make Nenio dungeon a full mythic path. You headgear gets locked in with Mask of Nothing and every one of your dialogue response gets replaced with "The absence of an answer is an answer too".
Every time you rank up on that mythic path you need to solve 2 memory puzzles and 2 matching symbols puzzles.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,598
Location
So Below
Nah, instead they should make Nenio dungeon a full mythic path. You headgear gets locked in with Mask of Nothing and every one of your dialogue response gets replaced with "The absence of an answer is an answer too".
Reaching rank 10 allows you to embody Areshakgal's philosophical ideal, and truly become nothing before the vast unknown of the cosmos.

Your character and all save-files associated with them are then deleted.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
But come to think of it everything goes downhill after act 4 .Whole act 5 is a joke especially if you don't do Nenio's quest and other puzzle quest.
I have a revelation for you. You may share it on your next church meeting after the traditional prayer.

The more content of any game you skip, the worse the game becomes.

Shocking, huh?
 

Orud

Scholar
Patron
Joined
May 2, 2021
Messages
1,117
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Why is every Nenio puzzle so damn tedious. Even her personal quest is a long dungeon filled with the same tedious puzzles and a billion trash mobs.

I usually like puzzles, but in WoTR the puzzles seem to be made overwrought just for the sake of it, with the lack of feedback resulting often in wondering if you ran into a bug or did something wrong.
 

Zacura

Barely Literate
Joined
Nov 6, 2021
Messages
2
I told them to make it a tacticool battle that requires micromanagement in turn-based mode, not to make it annoying! :lol:
Oh ok cool. I did think the fallout references were interesting, even if the gameplay seriously harmed my experience. Thanks for answering!
Every quest that breaks routine is good. If an RTwP fun is forced to play TB that's even better.

Looking forward for it.
Being forced into playing a style you don't like is never fun, but go nuts
I know everyone here has been bashing that encounter, but I actually enjoyed it.

At the very least, it requires you to do something different from select all -> left click the enemy. You have to hold your ground against enemies who can dispel your buffs while looking for the best path to avoid every trap. If you move all the characters as a single unit, you will have to go back and forth between the various switches, facing numerous waves of enemies. If you decide to split your party to speed up the process, you will face fewer waves, but you will risk leaving the less tanky characters undefended. You can also use teleportation spells to cheat the whole encounter, and anything that gives a reason and a chance to use Dimension Door in combat is a welcomed addition in my book.

It's not like this encounter is a masterpiece, but I'd still take it over all the copypasted uninspired and non-challenging fights in Iz or the Ineluctable Prison.

I love the idea that anyone out there might think that asking this question could be considered "stirring up problems". But maybe he was referring to this:

Enjoy what you like. I was extremely lucky to have a lot of dimensional door scrolls with me so I could skip running around into enemies and traps over and over, but the demons were still annoying and the whole thing took way too long to complete.

Also, the only results that came up when googling his/her name was a debate thread and I really didn't want an argument, just answers.
 

Technomancer

Liturgist
Joined
Dec 24, 2018
Messages
1,469
Most of them are underwhelming on weapons. No 'greater speed', no 'sonic dmg'. Typically you would get something lile 'X bane' (vermin bane, plant bane, construct bane, good outsider bane...), and then some kind of elemental damage.
No chance for something like "Lethal" trait?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Nah, instead they should make Nenio dungeon a full mythic path. You headgear gets locked in with Mask of Nothing and every one of your dialogue response gets replaced with "The absence of an answer is an answer too".
Every time you rank up on that mythic path you need to solve 2 memory puzzles and 2 matching symbols puzzles.
And fight 20 mummies and 5 sphinxes.
If you reach Mythic Rank 10 and do the secret ending you can skip to Owlcat's Pathfinder 3: The Mummy's Mask with a brand new reincarnation of your character.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
14,812
Location
Frostfell
Nah, instead they should make Nenio dungeon a full mythic path. You headgear gets locked in with Mask of Nothing and every one of your dialogue response gets replaced with "The absence of an answer is an answer too".
Every time you rank up on that mythic path you need to solve 2 memory puzzles and 2 matching symbols puzzles.
And fight 20 mummies and 5 sphinxes.
If you reach Mythic Rank 10 and do the secret ending you can skip to Owlcat's Pathfinder 3: The Mummy's Mask with a brand new reincarnation of your character.

LOL. Mummy's Mask would be interesting TBH. I was thinking that their next game will gonna be Iron Gods but after everyone hated BlackWater, I think that they will go Rise of the Runelords or something more vanilla.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
I would like to point out that we have had the first full week with no patches after the release.

And no Ice Prison strength DC fix...
You may consider it a house rule - as with the Crane feats chain - and build your characters basing on this. If they buff it you will be for a pleasant surprise; otherwise, you have nothing to lose.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
14,812
Location
Frostfell
I would like to point out that we have had the first full week with no patches after the release.

And no Ice Prison strength DC fix...
You may consider it a house rule - as with the Crane feats chain - and build your characters basing on this. If they buff it you will be for a pleasant surprise; otherwise, you have nothing to lose.

Is a awful homebrew rule which ruins my ideal Azata Cryomancer build... There are no reason to a elemental specialist to chose anything besides fire and electricity.
 

Inf0mercial

Augur
Joined
Jan 28, 2014
Messages
264
So i picked up this game got to level 10 drezen finished a few times before giving into inevitable and doing a solo run because the lack of party management gives me motivation.

Metamorph feels designed for solo, you get death ward, freedom of movement, spell resistance and resist energy and turn into dragon 2 10 times a day by end.

61 Ac came disturbingly easy and with 40 str damage resist kind of doesn't matter, i thought i was immortal until i got murdered by a tick swarm, i was forced to turn into a human to cast tsunami twice from scrolls to kill a tick swarm while i ignored the giants missing me then turned back into the dragon to kill them.

I normally don't mind swarms but what bullshit stupid fuck designed a con draining every turn swarm immune to everything but aoe casts, its not fun its just retarded, i don't even mind the level drain everywhere because you can resist that with spells but " whoops the tickswarm is immune to everything but aoe spells and drain 1d4 con per turn enjoy"

I am enjoying this game but the some of the stupid fucking encounters are annoying, i ran into the fun event of picking fight encounter on world map only to be teleported within threat range of an undead mammoth, god i hate the devs sometimes, that's not fun that's just skip the encounter.

Edit: also call me a dumbfuck i don't get the elven tile puzzles, all the others so far sure i get them, the fucking tiles? i have no idea.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
I am proud that they preserved the swarms, but put them farther away from game jorrnos.

However, some codexers play on the same level as jornos. It's kind of understandable, but sad.

Is a awful homebrew rule which ruins my ideal Azata Cryomancer build... There are no reason to a elemental specialist to chose anything besides fire and electricity.
There are polar rays, and you can make any elemental spell cold to have stormbolts of cold, for example. Or cold sirocco - like a winter storm.

I do understand how the broken crane feats made every melee a closet Wushu master. I don't understand how one spell - however powerful - can ruin the entire build.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom