Fixed that, too. Glory to Ukraine!Cut crusade and mounts, keep furries and mythic shit.
Fixed that, too. Glory to Ukraine!Cut crusade and mounts, keep furries and mythic shit.
Well, those two do fit zapadnist Ukraine))Fixed that, too. Glory to Ukraine!Cut crusade and mounts, keep furries and mythic shit.
I don't think any of this takes a huge amount of time or effort to create. Most of them are available from PF:KM already, and we have had 2-3 mods that add classes and feats that were missing. If a single modder can add that, I'm sure Owlcat will manage. Mythic paths are just another feat tree on top of the others, with a few extra spell levels for pure spellcasters. What I'm more concerned about is the reactivity and all the extraneous features which don't necessarily mesh well with the usual gameplay. Like mounted combat and pokemon. Balance sounds like it would be hell to keep track of too. The most time consuming thing (afaik) in 3D video game development is graphics, and more specifically the animations, which both of these things are.With this amount of classes, races, paths, archetypes... I am pretty sure this game will announce a 6 months delay, right after the end of this kickstarter.
Its impossible to keep the original deadline with the amount of things they added during the campaign.
I would like very much to make acquaintance with such a renown game developer as you. May I humbly ask you for the list of the projects you took part in?Its absolutely impossible to keep the original deadline with the amount of things they added during the campaign.
I would like very much to make acquaintance with such a renown game developer as you. May I humbly ask you for the list of the projects you took part in?Its absolutely impossible to keep the original deadline with the amount of things they added during the campaign.
Yes, of course. I am a project manager (former systems and business analyst, and also developer) in a huge swiss bank. I had part in many projects since 2005, mainly in insurance companies, banks and financial institutions. You can see my linkedin here: https://www.linkedin.com/in/vinirsouza/
If you think IT projects are any different from game development, think twice.
So does owlcat. Your point?but modders usually dont test it all, integrated and focused in keep the balance and code stability.
So does owlcat. Your point?but modders usually dont test it all, integrated and focused in keep the balance and code stability.
I don't think any of this takes a huge amount of time or effort to create. Most of them are available from PF:KM already, and we have had 2-3 mods that add classes and feats that were missing. If a single modder can add that, I'm sure Owlcat will manage. Mythic paths are just another feat tree on top of the others, with a few extra spell levels for pure spellcasters. What I'm more concerned about is the reactivity and all the extraneous features which don't necessarily mesh well with the usual gameplay. Like mounted combat and pokemon. Balance sounds like it would be hell to keep track of too. The most time consuming thing (afaik) in 3D video game development is graphics, and more specifically the animations, which both of these things are.
If you think IT projects are any different from game development, think twice.
If he is not lying, he is correct. Though, to imagine a Brazilian working for a Swiss bank and then moving to Poland is kind of hard.You are retarded, sir.
If he is not lying, he is correct. Though, to imagine a Brazilian working for a Swiss bank and then moving to Poland is kind of hard.You are retarded, sir.
May be he sponsored the campaign to introduce Portuguese localization, huh.
Mounted combat could be really fun,if it was part of the core game. Wouldn't mind a nice charge in some crusader boogaloo. But i do agree with you,i doubt that it will be a good mix for this game.Fixed that for you, banderovets.Cut furries and mounted combat, keep crusade and mythic paths.
It sounds good in theory, but it won't be a core aspect of the gameplay. And I don't think that anyone wants Owlcat's mounted combat equivalent to Sawyer's implementation of ship combat in Deadfire.Mounted combat could be really fun,if it was part of the core game. Wouldn't mind a nice charge in some crusader boogaloo. But i do agree with you,i doubt that it will be a good mix for this game.Fixed that for you, banderovets.Cut furries and mounted combat, keep crusade and mythic paths.
You can check my profile, Turkish slave.Come on faggots,throw a few bucks so i could too.
Brazil is a mess. Poland have lots of IT jobs and its short in people. Its a win-win situation.
Play on story mode. It was made for this style of play. Otherwise, you will have to read the combat log and you might choke on your chips.
I an (unfortunately) Brazilian.
Ok I just wanna say I respect and sympathize with your (our) problems since I am also brazilian, but this is some self pity shit and it annoys me somewhat. We all got shit to deal with, some better and some worse, but woe is me is never the way to go imo.