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Pentiment - Josh Sawyer's historical mystery narrative-driven game set in 16th century Bavaria

3 others

Augur
Joined
Aug 11, 2015
Messages
299
They really missed the chance to have a How Fortunate the Man with Nun -achievement for laying some pipe on Zdena :smug:
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,360
Why did Soyer peddle this shitty game as sucessor to Darklands? It has nothing to do with that game, except the pretense of implementing a historical medieval setting.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
679
for laying some pipe on Zdena :smug:
wait… can this happen??
If you wait around for the two monks to leave while you sneak around the monastery looking for the book (or was it a record? evidence of some kind regardless) Andreas will eventually just fall asleep and be woken up by her in the morning. Then you can refuse her or not.
Afterwards if you meet her again she reveals she actually got pregnant from this and had to get an abortion, she says the concoction the other sisters gave her for it left her with sequels so she doesn't want to fool around anymore due to how much of a pain in the ass it was to deal with. But that she had fun.
It happened to me on my second playthrough and it was kinda sweet. Didn't expect it at all.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,360
for laying some pipe on Zdena :smug:
wait… can this happen??
If you wait around for the two monks to leave while you sneak around the monastery looking for the book (or was it a record? evidence of some kind regardless) Andreas will eventually just fall asleep and be woken up by her in the morning. Then you can refuse her or not.
Afterwards if you meet her again she reveals she actually got pregnant from this and had to get an abortion, she says the concoction the other sisters gave her for it left her with sequels so she doesn't want to fool around anymore due to how much of a pain in the ass it was to deal with. But that she had fun.
It happened to me on my second playthrough and it was kinda sweet. Didn't expect it at all.

So this is Soyer's idea of medieval society. Casual sex and abortion.

It is just like Seattle.

Spiritual sucessor to Darklands!
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
679
for laying some pipe on Zdena :smug:
wait… can this happen??
If you wait around for the two monks to leave while you sneak around the monastery looking for the book (or was it a record? evidence of some kind regardless) Andreas will eventually just fall asleep and be woken up by her in the morning. Then you can refuse her or not.
Afterwards if you meet her again she reveals she actually got pregnant from this and had to get an abortion, she says the concoction the other sisters gave her for it left her with sequels so she doesn't want to fool around anymore due to how much of a pain in the ass it was to deal with. But that she had fun.
It happened to me on my second playthrough and it was kinda sweet. Didn't expect it at all.

So this is Soyer's idea of medieval society. Casual sex and abortion.

It is just like Seattle.

Spiritual sucessor to Darklands!
Eh, they make it a point to have Zdena be just a young woman was forced into nuns by her family even when she really doesn't like it. So it fits that she'd be up for casual sex like that, and that the other nuns would try to cover her mess up afterwards. Although I agree that there might be a bit too much of it going on between her, the two sacristans and the nun and sacristan couple. Then again the whole thing with the Abbey is that it's a place kinda out of time with the way it's set up, so maybe it was an intentional decision?
 

Infinitron

I post news
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Messages
100,343
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Sister Zdena is Bohemian. :smug:

But Pentiment's real fuckboy is the town miller, and the game does not portray this positively to say the least.
 

Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
759
Still astonished at the fact someone must have said "surely you can't make the most absolutely totally FAGGOT visual novel conceivable" and Josh Soyer said "hold my IPA" and shatted out the crossover between a practical joke and a noxious diarrhea that is Pentiment, or how it should rather be called, Faggotiment.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,725
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Still astonished at the fact someone must have said "surely you can't make the most absolutely totally FAGGOT visual novel conceivable" and Josh Soyer said "hold my IPA" and shatted out the crossover between a practical joke and a noxious diarrhea that is Pentiment, or how it should rather be called, Faggotiment.
Nah it's a fun little game. The way you navigate the investigation is engaging enough, mainly because there are a lot of places to explore and many people to question, but your time is limited. Not having a fixed culprit might be controversial, but I think it works to create an attachment to the story. The various minigames are boring wastes of time, but you usually go over them while experiencing wholesome moments with the community, which is filled with tons of great minor characters. As far as narrative games go, this is one of the good ones.
 

Dark Souls II

Educated
Shitposter
Joined
Jul 13, 2024
Messages
759
There is no real investigation because there are no real culprits, you can just incriminate random people and you can only make a wrong choice. It is a parody of detectivism. You can compare Pentiment to Disco Elysium, both faux-detective games, both with no real detecting, but DE does its thing masterfully, while Pentiment is pure shit. At a very fundamental level Pentiment cons the player, pretending it's a detective mystery game about a detective mystery that you can mysteriously detect. But there's no such thing. I don't like it when a game lies to me.
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
30,284
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Not having a fixed culprit might be controversial, but I think it works to create an attachment to the story.
It fucking doesn't. What's the point of having a dude waste all his time investigating shit if he can't ever accuse the real suspect. The Magister does this better and it even has combat ffs.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
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Messages
7,725
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Not having a fixed culprit might be controversial, but I think it works to create an attachment to the story.
It fucking doesn't. What's the point of having a dude waste all his time investigating shit if he can't ever accuse the real suspect. The Magister does this better and it even has combat ffs.
I get that it's not for everyone, but, personally, I can appreciate it in the context of this game.

Pentiment is not about solving complex crimes like a detective. It's about getting immersed in the community of a small Bavarian village and its abbey. Getting a definitive and objective answer from an omniscient narrator after the investigation is out of the scope of the game. I get how this might be too gay for many people on this forum, but it's a very simple narrative game that focuses on the relations between a medium-sized cast of minor characters with many different beliefs and motives. The investigations are just an excuse to get to know these characters, their beliefs, their aspirations, and their secrets. The final decisions are all based on the circumstantial evidence you gathered in your playthrough, and most likely you'll end up pinning the blame on a random scapegoat just to save the suspect with whom you sympathized most.

Again, I get this is not everyone's cup of tea. It's literally classified as a "casual adventure" game by Obsidian itself.

I don't like it when a game lies to me.
You say the game lies to you, but you're probably just lying to yourself. The description on Steam seems pretty accurate to me:

From Obsidian, this game is a historical narrative-driven game focusing on character development, heavily stylized art, and choice-driven storytelling in early 16th century Bavaria. Players will play as Andreas Maler, a clever illustrator caught up in a series of murders in Tassing and Kiersau Abbey over the course of twenty five years. Players will be responsible for conducting their own investigation to decide the fate of the community, but each decision will have lasting consequences and inexorably draws Andreas closer to the center of an underlying conspiracy.

Experience 16th century Europe as the master artists of the time saw them. Art inspired by great illuminated manuscripts and the earliest printed books becomes a living, breathing world in Pentiment.

Choose different academic and social backgrounds and meet a colorful cast of characters as you discover the stories and secrets that lie within the small Bavarian town of Tassing and nearby Keirsau Abbey.

In an era of great religious and political change, each decision you make can have a profound impact on the community’s future. Find your own way through this turbulent time and see the consequences of your choices play out over generations.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,284
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Not having a fixed culprit might be controversial, but I think it works to create an attachment to the story.
It fucking doesn't. What's the point of having a dude waste all his time investigating shit if he can't ever accuse the real suspect. The Magister does this better and it even has combat ffs.
I get that it's not for everyone, but, personally, I can appreciate it in the context of this game.

Pentiment is not about solving complex crimes like a detective. It's about getting immersed in the community of a small Bavarian village and its abbey. Getting a definitive and objective answer from an omniscient narrator after the investigation is out of the scope of the game. I get how this might be too gay for many people on this forum, but it's a very simple narrative game that focuses on the relations between a medium-sized cast of minor characters with many different beliefs and motives. The investigations are just an excuse to get to know these characters, their beliefs, their aspirations, and their secrets. The final decisions are all based on the circumstantial evidence you gathered in your playthrough, and most likely you'll end up pinning the blame on a random scapegoat just to save the suspect with whom you sympathized most.

Again, I get this is not everyone's cup of tea. It's literally classified as a "casual adventure" game by Obsidian itself.

I don't like it when a game lies to me.
You say the game lies to you, but you're probably just lying to yourself. The description on Steam seems pretty accurate to me:

From Obsidian, this game is a historical narrative-driven game focusing on character development, heavily stylized art, and choice-driven storytelling in early 16th century Bavaria. Players will play as Andreas Maler, a clever illustrator caught up in a series of murders in Tassing and Kiersau Abbey over the course of twenty five years. Players will be responsible for conducting their own investigation to decide the fate of the community, but each decision will have lasting consequences and inexorably draws Andreas closer to the center of an underlying conspiracy.

Experience 16th century Europe as the master artists of the time saw them. Art inspired by great illuminated manuscripts and the earliest printed books becomes a living, breathing world in Pentiment.

Choose different academic and social backgrounds and meet a colorful cast of characters as you discover the stories and secrets that lie within the small Bavarian town of Tassing and nearby Keirsau Abbey.

In an era of great religious and political change, each decision you make can have a profound impact on the community’s future. Find your own way through this turbulent time and see the consequences of your choices play out over generations.
Ok, but my impression is that you're enjoying the side benefits of the gameplay which do not serve to resolve the central puzzle that the game is using as its centerpiece.
Like, an investigation is underway and you cannot even crack it? That's a dishonest premise then.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
679
Eh, ultimately Pentiment is much less a detective game rather than just a history game. All the themes are centered around how people build on top of what came before without ever really being able to fully know what happened back then, how it morphs with time, how it's all remembered. By act 3 the story ditches the detective aspect altogether for better or worse.
I get where you're coming from, it also bothers me there's no option to accurately pinpoint the killer the same way there isn't one in Disco. Pentiment might not stick the landing enough to completely smooth over this railroad the story gives you but it's interesting enough imo that it doesn't ruin the experience either.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,343
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The fact that you don't know for sure who committed the murders in Act 1 and Act 2 has the side effect of intensifying the perceived guilt of the Thread-Puller.

If we could nail the actual murderers with ironclad proof, instead of being left with doubt and wondering whether we sent innocents to their deaths, the Thread-Puller would become a less sinister figure. After all, he's just a dude who sent some notes, he didn't kill anybody!

I don't know if this was by intention, but that's the effect it had.
 

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