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Interview Pete Hines on OXM

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
MetalCraze said:
Silellak said:
Yeah, because senior programmers have absolutely no input into the creative direction of a game. They're just code monkeys, right?
And pretty bad at that I have to add. Besides when they were given FO2 without guys who -really- did all the creative work - all the "creativity" in it was utterly ruined.
Yes, every single bit of creativity in FO1 was gone from FO2. There is absolutely nothing redeeming in FO2. It is all crappy LOLZ and we should burn the game from existence.

Do you enjoy baaawwing so much when I tell what I think about Obsidian like it really is?
Nothing to do with Obsidian. I can re-quote for you my opinion of Obsidian, but I know you'll just ignore it next time the company comes up for discussion, because your long-term memory seems limited to whatever thread you happen to be posting in at the time. I just think it's hilarious that you said no one who worked on the original Fallout is at Obsidian, when that's a provably wrong statement. You can't decide that what you actually meant was that no one "talented", who made Fallout the great game it is, works at Obsidian. You made a statement. It was proven wrong. At least have the decency to admit you were wrong, before changing your argument to something that might have more basis in reality.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Silellak said:
Yes, every single bit of creativity in FO1 was gone from FO2. There is absolutely nothing redeeming in FO2. It is all crappy LOLZ and we should burn the game from existence.
No it was still that FO1's gameplay but with everything else replaced by the constant lulzcoaster. I admit it was funny when I was a teenager, but when I tried to replay FO2 recently after FO1 I was left with a bad taste in my mouth.

Nothing to do with Obsidian. I can re-quote for you my opinion of Obsidian, but I know you'll just ignore it next time the company comes up for discussion, because your long-term memory seems limited to whatever thread you happen to be posting in at the time.
You can state your opinion about Obsidian all you want - I simply ignore it because every time I put Obsidian in a not so shiny light in some thread you jump in that thread shouting "you are wrooooong baaaw". Too many emotions because of a mediocre studio, don't you think?

I just think it's hilarious that you said no one who worked on the original Fallout is at Obsidian, when that's a provably wrong statement. You can't decide that what you actually meant was that no one "talented", who made Fallout the great game it is, works at Obsidian. You made a statement. It was proven wrong. At least have the decency to admit you were wrong, before changing your argument to something that might have more basis in reality.

I see you've missed that line about "Monahan who've made a fallout installer out of Boyarsky's art" which was kinda a part of my statement. Then again problems with reading is a common thing recently on the Codex.
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
Programming the actual game is "really working on the game". Programming the installer less so. Comparing the work of lead programmer to the work of someone who just made the installer is pretty laughable. And you have Everts and Urquhart who did design work on the game.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
While what Hines said was technically correct I can't stand when in hype it sounds like Obsidian did something more than a much less creative work on Fallout. Especially considering that the guys who had any involvement with Fallout1 were also involved in turning FO2 into lulz.
 

Ausir

Arcane
Joined
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Messages
2,388
Location
Poland
Well, he only said "a group of folks who worked on the original Fallout". If he said "the creators of the original Fallout", "the people that made the original Fallout great" or "the lead developers of the original Fallout", I would also probably object to the overhype. But he didn't.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Ausir said:
Well, he only said "a group of folks who worked on the original Fallout". If he said "the creators of the original Fallout", "the people that made the original Fallout great" or "the lead developers of the original Fallout", I would also probably object to the overhype. But he didn't.

His honestly is actually fairly shocking, considering Hines doesn't exactly have a reputation for telling the truth about his games.

I imagine it was an accident. Surely, he would have used a more hype-inspiring phrase if he'd thought to do so.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Silellak said:
is honestly is actually fairly shocking, considering Hines doesn't exactly have a reputation for telling the truth about his games.

I imagine it was an accident. Surely, he would have used a more hype-inspiring phrase if he'd thought to do so.

Dude ain't getting paid to hype up Obsidian man.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Brother None said:
Silellak said:
is honestly is actually fairly shocking, considering Hines doesn't exactly have a reputation for telling the truth about his games.

I imagine it was an accident. Surely, he would have used a more hype-inspiring phrase if he'd thought to do so.

Dude ain't getting paid to hype up Obsidian man.

Maybe not, but increased sales of any Fallout game only serve to inflate the overall worth of the brand. A brand which Bethesda now owns. No reason not to hype up the game.
 

trojan pony

Novice
Joined
Jun 2, 2008
Messages
20
micmu said:
The way they're scaling down and compressing their HUGE!!! games that's not going to happen. They'll simply limit themselves to a city block.
That would make for a much better game. I'd prefer a properly detailed smallish area than a large and bland but still an obvious abstraction one.
 

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