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KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop - coming to Steam on December 10th

Discussion in 'Tactical Gaming' started by Infinitron, Mar 18, 2016.

  1. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
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    But that is also the good thing about a lot of these games I want to try I think. I am guessing I will get bored of Gears of Wars Tactics quick, and won't like most of the shooters I try, if any of them. I want to see what the big deal is about the middle earth action game people talk about all the time. The graphics look cool, but I bet I won't like it either. Now I can try all these things for 1 dollar and not worry I might go over 2 hours by accident. Even if I missed a billing cycle it would cost me 4 dollars for another month.
     
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  2. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    Yeah, with the game pass price hike I will probably no longer use it as a demo central.
     
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  3. geno Learned

    geno
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    I only have a request: An overhaul of the UI. Do you know what if they want to change it?
     
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  4. ArchAngel Arcane

    ArchAngel
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    I was only shown an early preview of new equipment/training UI and it looks awesome. Hopefully they are able to implement that. Also I think some improvements to other parts will come but those are only a guess atm. Like better management of aircraft.
     
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  5. anvi Cipher Village Idiot

    anvi
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    This game is cool, I've played it a lot the last week or two. Starting to get repetitive now but I've played it a long time and made some noob mistakes which slowed me down, there is very little help or tutorial stuff. Really satisfying to blow stuff up and snipe somethings legs off. But basically it is just endless little square maps and you artillery and snipe everything to death. Gets old. I think it would be better to play a 4X that lets you have tactical combat like AOW3. But this was nice to play for a while though. Definitely better than NuXcom.
     
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  6. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014




     
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  7. Zboj Lamignat Arcane

    Zboj Lamignat
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    Yeah, good luck with that.
     
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  8. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Nice for them to announce end of early access.
     
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  9. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    It's only year one though he he.

    Wonder what the price will be, I guess 40 euroshekels.
     
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  10. jac8awol Learned

    jac8awol
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    I thought they said somewhere along the line that they'd be on steam after a year with all the 3 main DLCs finished. Could just be my imagination, but with these guys there's no point trying to remember what they said...
     
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  11. Iluvcheezcake Liturgist

    Iluvcheezcake
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    Seems they "forgot" that Festering skies DLC and GOG as well.

    How quaint :)
     
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  12. Shog-goth Elder Thing Patron

    Shog-goth
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    They have not forgotten, GOG accepts only good games...
     
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  13. ArchAngel Arcane

    ArchAngel
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    That is also what I was hoping as well
     
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  14. Shog-goth Elder Thing Patron

    Shog-goth
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    https://forums.snapshotgames.com/t/...are-offering-to-backers-of-phoenix-point/3083

    [​IMG]
     
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  15. anvi Cipher Village Idiot

    anvi
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    Has anyone finished this damn game? I think I am getting closer but I am bored now and want to stop playing. Is there anything worth pressing on for?
     
    Last edited: Sep 20, 2020
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  16. toro Arcane

    toro
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    "procedural maps" ... How bad is it?
     
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  17. anvi Cipher Village Idiot

    anvi
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    You'd never know they are procedural, but they are all kinda small and basic anyway. Occasionally you might go inside a building but mostly it is just whack a mole with guns through some trees and stuff. I just wish the regions were bigger and had indoor sections. I beat 99% of maps just standing on a roof of one building and blowing shit up and the enemies all come to see whats going on and get blown up too. It is still kinda fun but it would be better being more of a hunting type of experience. The engine is decent though. Nice graphics and everything is destructible, every bullet hits something. Various weapons that are fun to play with and varied and some abilities like stealth, hologram decoy, etc. Some characters can sacrifice most of their turn to give some AP to some other character, so you can play kinda rambo once you get the hang of it.

    It's pretty fun. But could use more interesting maps, and it goes on way too long. There are other maps by the way, there is some sort of James Bond type enemy base in a mountain or something so you can't use the jetpack which makes outdoors easy. And it was pretty tough and a nice change. But I had that place once or twice, and then a million other battles in the same few outdoor areas.
     
    Last edited: Sep 20, 2020
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  18. ArchAngel Arcane

    ArchAngel
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    I have finished it multiple times. Yes end of the game drags a bit. Best way to finish it is to have 6+ research centers and skip all non story missions if your population meter is not low. You need 9 max level guys for last mission and if you have that just do research to access it and do it.

    Xenonauts had same problem. I did over 100 mission in that game before I got a chance to access last mission (I didn't skip any there).
    With UFO I usually skipped all mission once I had access to all tech and I was just waiting to get access to last mission
     
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  19. ArchAngel Arcane

    ArchAngel
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    No worse than Xcom 2 or UFO that both had procedural maps. Actually I would say it has more variance than UFO had.
     
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  20. anvi Cipher Village Idiot

    anvi
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    Thanks I think I can probably trigger that ending soon. I hope nice indie games like this can manage to make enough money to keep growing.
     
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  21. ArchAngel Arcane

    ArchAngel
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    They will sink or swim based on how well they do with the Steam release. I hope they will be able to fix enough stuff for that but time is fast running out.
     
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  22. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Was that the one that would've added interceptors and other aerial warfare elements?
     
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  23. Shog-goth Elder Thing Patron

    Shog-goth
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    https://www.epicgames.com/store/en-...ring-skies?sessionInvalidated=true&lang=en-US

     
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  24. thesecret1 Arcane

    thesecret1
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    I tried the game and found it rather mediocre. Extremely repetitive. Like a dozen hours in, and there are only like two enemy types (not counting mushrooms and worms)? I mean sure, their body parts and weapons change... but they're still the same fucks. I much preffered the ever increasing variety of aliens to dissect and research, like XCOM and Xenonauts have. Outside the missions, it feels rather barebones too – research seems less fleshed out and interesting (some of it only rewards a couple resources) and there's little to do but engage in some very simplistic base building and fly from place to place to either progress the quest lines or get some resources/missions. That is, unless you are forced to take a detour to defend a haven, which quickly becomes the most repetitive shit you do, yet shouldn't skip because humanity counter and faction relations and stuff.

    I like the setting and many of the ideas (evolving parts of enemies are a pretty cool concept), but it just seems to lack the meat of an XCOM game. I keep thinking "what does this game do that Xenonauts don't do better?" and keep coming up with nothing.
     
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  25. anvi Cipher Village Idiot

    anvi
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    It was better when I played it. There were a lot of enemies, better than xcom. There are these tank guys who create a shield and rarely even attack you, they mostly just charge at you with their shield, and it absorbs bullets. You have to flank them or blow up the shield. There is an alien that goes invisible once you hit it, and you can usually find it if you go stand where it looked like it sneaked off to. There's a huge thing that squirts out a goo that stops units moving if it hits them. There's a sniper dude, there's an elite boss type dude who looks like a lizard alien and is tough, for a while anyway. Lots of various bandits... and axe wielding psycho melee guys. Creature that jumps on a characters head and takes control of them. And you cant shoot them without shooting his head. Fire worms, poison worms, they are deadly. There are lots now.

    The research list is massive and takes real effort to capture them all. I only got like 70% or so and I'm about to end. Yeah research upgrades are great. The artillery type vehicle is pretty cool. Base building seemed under developed but not bad. Expanding on the world map was interesting because the world is getting smaller constantly and it isn't just victory after victory either. There are ally bases being captured all over the place because I can't save everyone. I like that it is challenging, again better than xcom. Combat is way above average too. Just a shame the maps and missions are kinda dull / old school. I think it is worth a play but I wouldn't play it again unless they get some DLC or preferably an expansion/sequel.
     
    Last edited: Sep 22, 2020
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