- Joined
- Jan 28, 2011
- Messages
- 100,015
Is it just me or this is very tacky? Instead of having single, strong buffs you gotta cast several watered-down ones to get a proper effect. That's tedious, mindless clicking - and as far as I'm concerned the problem with IE buffing was exactly the tedium involved.
Well, you don't have to. He just delivered that example so you could get a sense of how fast you can put these spells up. So as to demonstrate that it's not that big a deal that you can't cast any individual spell before combat actually begins.
So pre-buffing is bad even with resource cost, but casting 6 buffs in 4 seconds the instant combat begins is a perfect solution. Am I understanding something wrong or did the genius shift the pre-buffing ritual 4 seconds into the future. I suppose the downside is no group buffs ?
What else could Aloth have done in 4 seconds? Among other options, he could have thrown at least one strong offensive spell and started another one, which seems like a reasonable trade-off.