enverxis asked: What's the scoop on the DR and DT changes in tomorrow's patch ?
The stat currently called DR (percentage damage reduction) is being removed. Even though DR helped ameliorate big hits (which is why it was a part of the Fallout games along with DT), it was confusing for a lot of people, especially across six party members.
Damage Threshold itself is actually being renamed Damage Reduction (DR). Tim and I used Damage Threshold because Fallout’s DT does most of what PoE’s DT does. Many of PoE’s designers are also F:NV designers so they were familiar with DT and no one really questioned it.
We were surprised to find that a lot of people didn’t know what Damage Threshold was, didn’t recognize the abbreviation “DT”, and did not quickly determine that it was subtracted from incoming damage. People seem to intuit DR/Damage Reduction more easily, so we just changed the strings over.
With these changes, the overall damage of weapons and many spells has also been reduced.
Tangentially related, but we’ve made a lot of changes to the character sheet and the creature tooltips that make them much easier to read. The combat log is also in the process of being updated. A few changes should be in the update tomorrow, but there are many more coming.