ZagorTeNej
Arcane
- Joined
- Dec 10, 2012
- Messages
- 1,980
I have nothing against fun, but why does an rpg have to be visceral. Some of mybest friendsfavorite games are the opposite of visceral. If I was making a party based tactical RPG, visceral wouldn't be the near the top of the list of adjectives I'd think of.
Depends on your definition of visceral, I think hit reactions, gore, death animations etc. are still important and can enrich the experience even for a party based tactical RPG. One of the most visceral games I ever played (atleast to my understanding of the term) was Fallout which had no twitch gameplay involved whatsoever.