Really? I thought Adra is super tough, it can defy the laws of physics.Presumably the central plot of the game will concern the question why people continue to build houses on top of this structurally unreliable substance.
Really? I thought Adra is super tough, it can defy the laws of physics.Presumably the central plot of the game will concern the question why people continue to build houses on top of this structurally unreliable substance.
Generally speaking you don't want your sewage system to 'defy the laws of physics'.Really? I thought Adra is super tough, it can defy the laws of physics.
Looks way more structured than the meetings I have at work (I work for a software company).
Sawyer looks like he's aged 20 years, Brandon Adler looks like a frat boy, Eric Fenstermaker does not look like the image I had of him in my head (for some reason I thought he was fat). It is good to see what he looks like though, he's a total bro in terms of the stuff he's contributed to Obsidian games in the past (a lot of Fallout: New Vegas was from him).
So who is going to finish GTA5 in 2 days so they have a free slot in their schedule and play PoE?
Press Release said:STOCKHOLM — January 14, 2015 — Paradox Interactive and Obsidian Entertainment today announced that Pillars of Eternity, the role-playing game (RPG) inspired by timeless classics and funded directly by dedicated fans, has a firm release date set for March 26, 2015. Pillars of Eternity will be available at retailers worldwide, and eager fans and backers will be able to experience the game they have been promised.
“Everybody at Obsidian has been dedicated to ensuring that Pillars of Eternity is the game we said it would be ever since we launched the Kickstarter campaign,” said Feargus Urquhart, CEO of Obsidian Entertainment. “The community has been incredibly forthcoming with their feedback, and we want to thank all of our fans for being so engaged with the game’s development – and for giving us the time to implement their suggestions and ensure Pillars of Eternity is a game we can be proud of. We’ve used that time well, and the results will be worth the wait. The end is finally in sight, and our journey is nearly complete – at which point yours can begin.”
As the game nears completion, a selection of never-before-seen content from Pillars of Eternity will be revealed via a live stream, hosted by Josh Sawyer, the game’s Project Director. Sawyer will take viewers on a journey through the world of Pillars of Eternity to show what has been accomplished since the release of the backer beta. The live stream will air Thursday, January 15, at 1pm PST (21.00 GMT), here: www.twitch.tv/paradoxinteractive
“Joining Obsidian for this process has been very rewarding,” said Fredrik Wester, CEO of Paradox Interactive. “We’ve always known that, given the opportunity, the developers would be able to make Pillars of Eternity into the game we’ve all been waiting for; we’ve got several backers of the game on our own team. That’s just what we’ve done: we’ve allowed Obsidian to dedicate their attention completely to the creativity and quality of Pillars of Eternity, while we’ve offered our honest feedback, enthusiasm, and full support by handling all the other facets of launching a game that go beyond development.”
Pillars of Eternity is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment, which features an original world and game system that evokes and improves upon the traditional computer RPG experience. Funded via Kickstarter in late 2012, raising $4.5 million through both backer pledges on Kickstarter and Obsidian’s own website, Pillars of Eternity has been a project of passion both for the development team and for the loyal fans who have made it possible.
It's almost like we have a whole subforum where you could get some answers.Can someone say what's so wrong with combat? From what I read it seems like it's similar to other rtwp games, Baldur's gate etc.?
Derpy AoO's, lack of exciting spells, extremely high dps:hp ratio, seems to be the tldr of it.Can someone say what's so wrong with combat? From what I read it seems like it's similar to other rtwp games, Baldur's gate etc.?
I guess Feargus is just being dumb then. Someone (not me) should ask Obsidian if they have any good reason at all to use Steam DRM because I can't think of any.Paradox's own games, while Steam exclusives now, don't use Steam DRM either.
Nice, no Steam problems for me.It will probably just be patches that players can download from the Backer Portal or the Obsidian site.
I guess Feargus is just being dumb then. Someone (not me) should ask Obsidian if they have any good reason at all to use Steam DRM because I can't think of any.
Steam DRM (Steamworks) comes with Achievements and Trading Cards, does it not? It's all bullshit but I'm sure it does drive sales amongst idiots. Or can you have those without actually using the DRM functionality now?
You can have them without the DRM, but you don't get said cards or achievements unless you play the game through steam (somewhat obviously).Steam DRM (Steamworks) comes with Achievements and Trading Cards, does it not? It's all bullshit but I'm sure it does drive sales amongst idiots. Or can you have those without actually using the DRM functionality now?
Does anyone know that if I buy the game on GOG I can also activate it on Steam?