Yeah, apparently
Sensuki threw me under a bus or something over at the Obsidian Forums about some comment I made about the old Stronghold.
If that's how it came across, it wasn't intentional (sorry!). I was referring to your thread here where you posted that you weren't really feeling the stronghold. We were speculating on the OE boards whether there was anything more to do than interact with the Stronghold interface itself and whether you could interact with the visitors in person rather than just interact with them through the menu. I made a statement on the OE boards saying something like "If this is the case, I think maybe I understand what Anthony Davis meant when he said the stronghold wasn't that impressive" or somewhere along those lines. It was just an offhand comment - did they actually bring it up to you lol?
Here is the thread in mention:
http://forums.obsidian.net/topic/70830-pax-east-stream-feedback-thread/
Brandon Adler posted shortly after stating that the visitors are present at the Stronghold in the great hall and you can interact with them but they don't have extensive dialogue.
One of the best things I liked about the BG2 Strongholds were the Stronghold specific quests. Some were better than others, but I hope that the PE Stronghold has quests associated with it too, other than the Warden's Lodge bounties ... because then otherwise it just feels like an optional mini-game rather than having integration with the core mechanics of the game ... which are in Pillars of Eternity - doing quests.
What I and others have seen of the Stronghold leaves us feeling a
little bit apprehensive.