Berengar
Sphere of Many Eyes
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Sensible choices. Game dev is the worst branch of software development. Good one on the DosBox dude.Bjorn is a hanger-on. The original designers of the Gothic franchise don't even work on games anymore. Dieter Hildebrandt does urban planning, Bert Speckels and Ulf Wohlers are engineering programmers. Ulf Wohlers also helped to create DOSBox.Björn should start a new IP called Baroque (an evolution of Gothic).
Retire. And don't try to grift by milking nostalgia like Tim Cain.Björn should
So, they bought studio, milked German government of money, then they forced ELEX developers to release monstrosity that forced studio into the ground, and then they closed studio.THQ Nordic does. They have owned the rights since buying Piranha Bytes in 2019.who owns the gothic rights now?
These people never stop.Retire. And don't try to grift by milking nostalgia like Tim Cain.Björn should
Tell us moreBjorn is a hanger-on. The original designers of the Gothic franchise don't even work on games anymore. Dieter Hildebrandt does urban planning, Bert Speckels and Ulf Wohlers are engineering programmers. Ulf Wohlers also helped to create DOSBox.Björn should start a new IP called Baroque (an evolution of Gothic).
Neither Hildebrandt, nor Speckels nor Wohlers are credited as designers for Gothic on Mobygames. There are credited as programmers. Alexander Brüggemann, Michael Hoge, Stefan Nyul and Tom Putzki are credited as designers. What makes you think that Hildebrandt et al. were involved in the design? Have they given any talks on that subject?Bjorn is a hanger-on. The original designers of the Gothic franchise don't even work on games anymore. Dieter Hildebrandt does urban planning, Bert Speckels and Ulf Wohlers are engineering programmers. Ulf Wohlers also helped to create DOSBox.Björn should start a new IP called Baroque (an evolution of Gothic).
They're the original designers of Finster, the prototype of Gothic. The formed a mini-studio called Mad Scientists and pitched Finster to Attic Entertainment Software, Sunflowers IES, and Greenwood Entertainment. Greenwood was the one to accept it.Neither Hildebrandt, nor Speckels nor Wohlers are credited as designers for Gothic on Mobygames. There are credited as programmers. Alexander Brüggemann, Michael Hoge, Stefan Nyul and Tom Putzki are credited as designers. What makes you think that Hildebrandt et al. were involved in the design? Have they given any talks on that subject?Bjorn is a hanger-on. The original designers of the Gothic franchise don't even work on games anymore. Dieter Hildebrandt does urban planning, Bert Speckels and Ulf Wohlers are engineering programmers. Ulf Wohlers also helped to create DOSBox.Björn should start a new IP called Baroque (an evolution of Gothic).