Perishiko
Scholar
- Joined
- Jan 8, 2006
- Messages
- 135
obediah said:Lumpy said:The part of the compass that shows cool locations is controlled by a variable and can be turned off. The part that points to quest objectives can't. And even if you could turn it off, your game would be preety much screwed, most likely.
Oh because of the RAI? Where people move about realistically? Why couldn't you just go to their house, click the kill time to 10PM button, then go in and get them out of bed? In the realistic real world, people have employed the brain-bending "go to their house and wait for them to show up" tracking technique since the beginning of time. I'm pretty sure we invented this before fire even.
I can't imagine any reason why the compass would be necessary for quests that can't be attributed to bad design. It could at least be some lame ass magic compass in tune with the seven shards of the mystical staff that when united will allow the chosen one to defeat the foozle.
Heh, i was going to make this point about the compass a while ago, but i didn't feel like getting into the arguements on it.
It's placed in for the idiots, and for all us others that don't want to use it... we can't shut it off.
For a while, i'll be playing it on an xbox 360, till i get money to upgrade my comp to use some major mods. I unfortunately won't be able to shut it off. (Their great suggestion was to use a quest that i dont want to finish so it points out the wrong location...)
It seems like lazyness that they didn't give an option to shut it off (This is much easier to impliment then mounted combat.) -- That's an understatement.