Bruma Hobo
Lurker
- Joined
- Dec 29, 2011
- Messages
- 2,412
Consider this:
Game A is a dungeon crawler with a minimalistic plot, where you choose the main attributes of your player characters (Strength, Intelligence, Charisma), fight monsters, grab phat lewt, and explore a maze in monocled turn-based fashion.
Game B is a clone of game A where you can also explore an overworld map and talk to NPCs. Since game A didn't design interesting social and travel mechanics, in game B you won't find things like hunting skills, thieving mechanics or dialogue options, and even your Charisma score won't affect the way you talk to NPCs (your PCs are still mute, btw).
Game C is like game B, but your main characters have predefined personalities, and they really love to say and do all sorts of things without your consent. Also, if the writers demand that your PC must act dumb for plot reasons despite his genius level INT score, then you're out of luck. Game journos love this game because it adds depth to a previously shallow genre with simplistic characters and plots.
Now, which of these games should be considered CRPGs and which ones shouldn't? Remember, these are all mechanically identical games, but despite that we must draw a line somewhere. Now do.
Game A is a dungeon crawler with a minimalistic plot, where you choose the main attributes of your player characters (Strength, Intelligence, Charisma), fight monsters, grab phat lewt, and explore a maze in monocled turn-based fashion.
Game B is a clone of game A where you can also explore an overworld map and talk to NPCs. Since game A didn't design interesting social and travel mechanics, in game B you won't find things like hunting skills, thieving mechanics or dialogue options, and even your Charisma score won't affect the way you talk to NPCs (your PCs are still mute, btw).
Game C is like game B, but your main characters have predefined personalities, and they really love to say and do all sorts of things without your consent. Also, if the writers demand that your PC must act dumb for plot reasons despite his genius level INT score, then you're out of luck. Game journos love this game because it adds depth to a previously shallow genre with simplistic characters and plots.
Now, which of these games should be considered CRPGs and which ones shouldn't? Remember, these are all mechanically identical games, but despite that we must draw a line somewhere. Now do.
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