CyberWhale
Arcane
I think its the difference between the interior and exterior. The former one has almost non-existing textures and it looks like isometric Doom3 on low settings.
I think... though I might be mistaken, several years passed but even now the game does not look worse than W2 alpha? But we are still working on it obviously.Ouch those graphics and sounds... I rather it had Fallout 1 graphics than this.. this KS makes WL2 before DC look good.
Russians getting better at graphics.
I don't like the writing so I'm going to pass of course.
What about this? Is nobody reporting about this game?
It's the first time I've heard about it.
What about this? Is nobody reporting about this game?
Everybody, including local Tibet news station is reporting about it. I can't even walk the streets of Codex City any more without being ambushed by this banner all the freaking time!.
Does anyone remember this?
I get the same vibes
On S.T.A.L.K.E.R. part - that's because one of our sources of inspiration was Roadside Picnic, which is basically where Stalker derived a lot of ideas from. On Fallout, well... yesLooks interesting, setting have some elements which remind me about S.T.A.L.K.E.R games (anomalies, mysterious artifact with signs of intellect) and some elements remind me about Fallout.
I hope everything will be ok and you manage to deliver good game.
Thank you, sir, you are a man of great taste!Backed of course. More Russian RPGs is a good thing.
I see what you mean. If there will be a demand, we can add a checkbox in options for that, should not be a lot of work.Will we have the option to hide the greyed-out options in the game, so that we only see what we can pick?
"Admit to being a sadistic rapist and pedophile"
Hmm...
First CRPG, in my experience, where you can be catholic priest.
Sold!
I mean Backed/
Also, i more than 100% sure, Viacheslav pronounce "R" that haRd for purpose...
There's a demand.I see what you mean. If there will be a demand, we can add a checkbox in options for that, should not be a lot of work.
Perhaps a compromise would be to show that there are locked options, but not what those options are. Or, alternately, show what it is that unlocks those options, but nothing else.edited: though there are certain design decisions behind it, obviously. Personally, I love to see other options even if those are locked, so I can feel and understand what is so special about my character and build.
Your vibes are all too true, my friend... Encased's director Andrey Lyapichev aka Weilard is actually the same Mr. Nixon who created After Reset and ran away with the money. Proof linked below: (note how he switches between his aliases). Cue the Encased press person coming in and telling everyone Andrey only did 3 artworks for the game, and a russian professional pilot turned USA immigrant who's real name is Richard Nixon is actually another person that has no links to Andrey :D
Does anyone remember this?
I get the same vibes
Weilard is actually the same Mr. Nixon who created After Reset (note how he switches between his aliases).