callehe said:
very nice looking android. I like the overall look very much.
3 suggestions for improvement:1 instead of having a "crafting" roof, why not doing something like elhoim like a engraving of a craftsman or even a statue?
2 remove the centre pillar it's obscuring the paths leading to the ingredients (alternatively remove the paths altogether).
Thanks everyone. I would like to do some broken statues like here
http://static.flickr.com/99/312115360_d61c1406e0_o.jpg maybe instead of the pillars, or in the character sheet, but that's a lot of work an I'd do that probably only if Vault Dweller would choose my designs.
callehe said:
3 change the colour on the letters.... neon turqouise is a little hard on the eyes
Yeah, yeah, I don't know what you people have against that colour, I like it. But due to popular demand, I've made some gold, bronze and MAGICAL BLUE METAL versions. I would still rather stick with something untraditional. I also removed the head, which people didn't like, but you can be sure it will appear somewhere else ;-)
To make my design better I would do the following if I had the time:
- divide the background plane into stone blocks
- make the text more readable
- add some rubble to the bottom
- add details to the roof, pillars etc.
Now to comment on my competitors
- every time I look at some graphics and think: yeah this is pillow emboss photoshop effect at default settings, it almost makes me cry. If you really have to use them than do it so that it is not easily discernable.
- text is not readable so well. I think you need a better, simpler font. Those fancy fonts are good for captions, not for paragraphs in the text box.
- the original design needs some bigger changes, changing just the background color won't make it any less amateurish.
- the beveled boxes around the numbers are awful.
- I like the latest designs by Marsal, but those backgrounds are maybe too grim, they remind me of graveyards.
- also some Elhoim's versions are nice, but more changes would be necessary. You should not try to please everyone as it is not possible.
Sorry if this is a bit harsh, but that were also the reasons I was protesting against the original design in the first place. I think Vault Dweller should not skimp on the interfaces and hire a professional to do it properly. Of course it's not the most important aspect of the game, but as someone mentioned before, you will be looking at it all the time while playing and also people will make first impressions based on the screenshots.
Also technical question to VD: You mentioned earlier that you have different interfaces for different resolutions, how is it done? Do you scale them to fit or enlarge the background like in Baldur's Gate? If you scale it, wouldn't that mean that you'd need the interfaces in as high as possible resolutions? I guess you wouldn't want 800x600 picture to scale up to 1600x1200...