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Development Info Prince of Qin patch

Saint_Proverbius

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Staff Member
Joined
Jun 16, 2002
Messages
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Tags: Prince of Qin

<a href="http://www.strategyfirst.com/">Strategy First</a> has put up the <a href="http://www.strategyfirst.com/games/GameContent.asp?iGameID=37&sLanguageCode=EN&sSection=Downloads">1.16b</a> patch for <a href="http://www.princeofqin.com">Prince of Qin</a>. Here's the skinny on it:
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<br>
<blockquote>1. The scene-switching operation has been optimized by the removal
<br>
of the Loading page.
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<br>
2. Now players can activate the dialogue interface just by pressing
<br>
the Enter key. However, to shut down the interface players must
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still press Esc or F8 key.
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<br>
3. Now characters? names in the list of dialogue participants can be
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sorted automatically.
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4. Now players can easily view dialogues because words will appear
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immediately above the speaker?s head.
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5. Now players can view the HP change of all NPCs and gamers through
<br>
the percentage appearing above their heads. The green numeral
<br>
represents the acquired HP and the red one represents the lost HP.
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<br>
6. The bug whereby players sometimes cannot talk with NPCs after
<br>
switching scenes has been fixed.
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<br>
7. The bug which prevents gamers from viewing other pages of the group
<br>
list has been fixed.
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8. The bug whereby the moving speed of a unit cannot be recovered after
<br>
being subjected to a Speed-down Curse by Wizard Envoy or Monster
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ShanYi has been fixed.
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<br>
9. The bug which prevents players from giving items to and investing
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skills upon other team members whose series numbers are above 5
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has been fixed.</blockquote>
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<br>
Spotted this over at <A href="http://www.bluesnews.com">Blue's News</a>.
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